Statistical profileOffline
RustMate custom map test
188.130.159.7:28025 checked 6d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,341 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on RustMate custom map test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RustMate custom map test
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RustMate custom map test
What the server publishes and what was recorded
| Address | 188.130.159.7:28025 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 20:44 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 199 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 176 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 16 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 18 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 100 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for RustMate custom map test: what is it?
Too few wipes of RustMate custom map test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 6 days 10 hours ago.
Server record
Is RustMate custom map test up, and how well has it held up?
The latest count records RustMate custom map test as offline, last seen 6 days 10 hours ago. 0 of 144 hours on across the last 6 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 22 October 2026.
What location has been recorded for RustMate custom map test?
No region is published by RustMate custom map test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 188.130.159.7:28025 it is addressed.
Which Rust version is RustMate custom map test running?
This release lists RustMate custom map test on Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for RustMate custom map test?
RustMate custom map test is offline at present; its last recording was 6 days 10 hours ago. The seven-day average for this server is 0 players.
How does RustMate custom map test compare with other servers in the rankings?
The rank for RustMate custom map test is #15,341 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry RustMate custom map test?
These Rust Census lists include RustMate custom map test: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The tags on RustMate custom map test: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags RustMate custom map test publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
On RustMate custom map test, what rules and settings are in force?
No gather rate is recorded for RustMate custom map test in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join RustMate custom map test?
You can open the console in Rust with F1 and enter client.connect 188.130.159.7:28025; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.