Statistical profileOffline
Pirates of the Frozen Lake
EA 188.113.171.14:28015 checked 5d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#8,115
top 36% · #407 in EA
Last wipe
12d ago
monthly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #8,115 of all ranked servers, the top 36%, and #407 in EA, on player hours over the last seven days.
- Its current map went up 12d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Pirates of the Frozen Lake
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 36% of all ranked servers, top 75% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Usual gap
3.1 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
50%
else halves by day 2
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 19h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 19h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 11:21 UTC12d ago | 1 | – | running | 1 |
| Fri 2 Oct, 09:12 UTC27d ago | 2 | held half | 15.1 days | 1 |
| Thu 1 Oct, 11:13 UTC28d ago | 1 | – | 0.9 days | 0 |
| Mon 28 Sep, 09:15 UTC31d ago | 3 | halved by day 2 | 3.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Pirates of the Frozen Lake
4500 · seed 751024449
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 751024449 |
8. Server characteristics
Table 4: Characteristics of Pirates of the Frozen Lake
What the server publishes and what was recorded
| Address | 188.113.171.14:28015 |
|---|---|
| Region | EA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 17 Oct 2026, 11:21 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [JP] DON-tacos PvE | EA · groups of 8+ · monthly · 11 on average | 2 / 100 |
| 『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪 | EA · groups of 8+ · monthly · 4 on average | 1 / 188 |
| 【萌新PVP】2倍|月清|上班族|种植|50维护|养老 | EA · groups of 8+ · monthly · 3 on average | 3 / 100 |
| 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 | EA · groups of 8+ · monthly · 2 on average | 0 / 188 |
| #7[坚果]10倍 萌新练手/公益服/月清 | EA · groups of 8+ · monthly · 1 on average | 0 / 500 |
| 『无期』1000倍/双生态/PVP&PVE/萌新首选 | EA · groups of 8+ · monthly · 1 on average | 0 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Pirates of the Frozen Lake: what is it?
Once a month, and only with the force wipe, does Pirates of the Frozen Lake wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 12 days 12 hours ago. The tags list a wipe schedule of one month.
How is wipe day run on Pirates of the Frozen Lake?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. If not, it dropped below half by day 2.
About the server
Is Pirates of the Frozen Lake up, and how well has it held up?
The latest count records Pirates of the Frozen Lake as offline, last seen 5 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 26 of them, or 15%. First recorded by Rust Census on 28 September 2026.
What location has been recorded for Pirates of the Frozen Lake?
In Asia Pirates of the Frozen Lake lists itself, with its EA tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 188.113.171.14:28015 is its address.
What version of Rust has been recorded on Pirates of the Frozen Lake?
The version in use on Pirates of the Frozen Lake is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for Pirates of the Frozen Lake?
At this release Pirates of the Frozen Lake is offline, having last been seen 5 days 10 hours ago. This release records a seven-day average of 0 players and a peak of 1.
What position does Pirates of the Frozen Lake hold in the server rankings?
This release ranks Pirates of the Frozen Lake at #8,115 for seven-day player hours, #407 in Asia, inside the top 36% of ranked servers.
Tags, lists
Where does Pirates of the Frozen Lake appear among the Rust Census lists and filters?
Included in these Rust Census lists is Pirates of the Frozen Lake: Modded Rust servers, counted and Roleplay servers: the listed count. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meanings do the tags on Pirates of the Frozen Lake carry?
Read by the game's server browser, Pirates of the Frozen Lake publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptsw (Networking): 'sw' is the network layer recorded here; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^r (Roleplay): The server is run for roleplay; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; EA (East Asia): In the server browser it appears under East Asia. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Pirates of the Frozen Lake?
Size 4,500 and seed 751024449: that is the procedural map on Pirates of the Frozen Lake, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Pirates of the Frozen Lake?
The name of Pirates of the Frozen Lake carries no gather rate. The group cap stands at 8 players, the default for the game. It runs roleplay, towns, jobs and roleplay rules. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join Pirates of the Frozen Lake?
Enter client.connect 188.113.171.14:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptsw,$r?,v2635,^m,^r,EA,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptsw | Networking 'sw' is the network layer recorded here. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^r | Roleplay The server is run for roleplay. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EA | East Asia In the server browser it appears under East Asia. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.