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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 94,541 players on 11,866 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Defcon_Server

187.170.251.198:28015 checked 24d ago

Release date
Next release
In five minutes (01:55 UTC)
Source
Live server queries
Server address
187.170.251.198:28015
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 3

33% full

7-day average

0

peak –

Rank

#14,431

top 64%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 33% of its 3 slots.
  • It ranks #14,431 of all ranked servers, the top 64%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Defcon_Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct6 Oct9 Oct12 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

5.5 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:52 UTC26d ago 1 – running 0
Mon 28 Sep, 01:19 UTC31d ago 1 – 5.5 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Defcon_Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Defcon_Server

What the server publishes and what was recorded

Address187.170.251.198:28015
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 13:52 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average455 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average448 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average950 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average64 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average989 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average23 / 250

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Defcon_Server: what is it?

The rhythm of Defcon_Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 26 days 1 hours ago.

On Defcon_Server, what happens on wipe day?

Recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.

Server record

What does the record show for the uptime and current status of Defcon_Server?

Defcon_Server is offline at the time of this release; it was last seen 24 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 27 September 2026.

Which location does Defcon_Server run from?

No region is given by Defcon_Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 187.170.251.198:28015 it is addressed.

What version of Rust has been recorded on Defcon_Server?

Rust network protocol 2634 and build 166652 on Windows is the version Defcon_Server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does Defcon_Server carry?

Defcon_Server is offline at present; its last recording was 24 days 13 hours ago.

What position does Defcon_Server hold in the server rankings?

For seven-day player hours, Defcon_Server is ranked #14,431, placing it in the top 64% of all ranked servers.

Tag details

Where does Defcon_Server appear among the Rust Census lists and filters?

These Rust Census lists include Defcon_Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Defcon_Server: what do they indicate?

Read by the game's server browser, Defcon_Server publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): 3 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on Defcon_Server?

The game generates the procedural map on Defcon_Server.

How is Defcon_Server configured, and what rules does it keep?

No gather rate is given in the name of Defcon_Server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

How to join

How can you connect to Defcon_Server?

Enter client.connect 187.170.251.198:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp3,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp3Max players 3 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Build 166652 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.