Statistical profileOffline
Name of Server as Shown on the Client Server List
187.15.82.18:28015 checked 4d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak 1
Rank
#10,185
top 46%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,185 of all ranked servers, the top 46%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on Name of Server as Shown on the Client Server List
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Name of Server as Shown on the Client Server List
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Name of Server as Shown on the Client Server List
What the server publishes and what was recorded
| Address | 187.15.82.18:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 02:23 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 144 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 118 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 17 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 15 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 34 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does Name of Server as Shown on the Client Server List wipe, and how often?
With too few wipes of Name of Server as Shown on the Client Server List on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 8 days 2 hours ago.
Server details
Is Name of Server as Shown on the Client Server List up, and how well has it held up?
The latest count records Name of Server as Shown on the Client Server List as offline, last seen 4 days 18 hours ago. A total of 0 of 96 hours were up over 4 full days, which is 0% of the time. The first sighting of it by Rust Census was on 24 October 2026.
Which location does Name of Server as Shown on the Client Server List run from?
No region is given by Name of Server as Shown on the Client Server List. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 187.15.82.18:28015 is its address.
On which Rust version does Name of Server as Shown on the Client Server List operate?
The version in use on Name of Server as Shown on the Client Server List is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does Name of Server as Shown on the Client Server List carry?
The last count for Name of Server as Shown on the Client Server List was 4 days 18 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1.
What position does Name of Server as Shown on the Client Server List hold in the server rankings?
The rank for Name of Server as Shown on the Client Server List is #10,185 on seven-day player hours, in the top 46% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Name of Server as Shown on the Client Server List?
These Rust Census lists include Name of Server as Shown on the Client Server List: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Name of Server as Shown on the Client Server List?
These are the tags Name of Server as Shown on the Client Server List publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.
On Name of Server as Shown on the Client Server List, what rules and settings are in force?
No gather rate is recorded for Name of Server as Shown on the Client Server List in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join Name of Server as Shown on the Client Server List?
Enter client.connect 187.15.82.18:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.