Statistical profileOffline
Outback Modded 7x | AU/OCE
187.15.82.115:28015 checked 5d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,411
top 69%
Last wipe
16d ago
weekly schedule
Next wipe
4d 20h
Mon 2 Nov, 07:22 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,411 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 16d ago; the next wipe is expected Monday 2 November, 07:22 UTC, weekly: 7 days after its last wipe.
2. Players
Figure 1: Players on Outback Modded 7x | AU/OCE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Monday 2 November, 07:22 UTC, in 4d 20h. Weekly: 7 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Outback Modded 7x | AU/OCE
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Outback Modded 7x | AU/OCE
What the server publishes and what was recorded
| Address | 187.15.82.115:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 12 Oct 2026, 07:22 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE | OC · groups of 40+ · 5x · weekly · 3 on average | 4 / 100 |
| [AU] Winterust - 2x Main | OC · groups of 10+ · 2x · weekly · 79 on average | 16 / 75 |
| [AU] Winterust - 2x Mondays | OC · groups of 8+ · 2x · weekly · 62 on average | 79 / 100 |
| HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPED | OC · groups of 8+ · 3x · weekly · 2 on average | 2 / 100 |
| 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY | OC · groups of 8+ · 3x · weekly · 2 on average | 1 / 100 |
| Rustafied.com - AU Main | OC · groups of 16+ · weekly · 147 on average | 26 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Outback Modded 7x | AU/OCE?
An estimate from weekly: 7 days after its last wipe gives the next wipe of Outback Modded 7x | AU/OCE. On Monday 2 November at 07:22 UTC the next wipe is expected. The present world dates from 16 days 3 hours. A weekly wipe schedule is published in its tags.
Server record
Is Outback Modded 7x | AU/OCE up, and how well has it held up?
Last seen 5 days 17 hours ago, Outback Modded 7x | AU/OCE is offline in this release. Of the 120 hours in the last 5 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 22 October 2026.
What location has been recorded for Outback Modded 7x | AU/OCE?
No region tag is published by Outback Modded 7x | AU/OCE, but its name points to Oceania. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 187.15.82.115:28015 is its address.
On which Rust version does Outback Modded 7x | AU/OCE operate?
Rust network protocol 2634 and build 166652 on Windows is the version Outback Modded 7x | AU/OCE runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does Outback Modded 7x | AU/OCE carry?
Outback Modded 7x | AU/OCE is offline at present; its last recording was 5 days 17 hours ago. The seven-day average for this server is 0 players.
How does Outback Modded 7x | AU/OCE compare with other servers in the rankings?
For seven-day player hours, Outback Modded 7x | AU/OCE is ranked #15,411, placing it in the top 69% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Outback Modded 7x | AU/OCE?
The Rust Census lists that Outback Modded 7x | AU/OCE fits are: Oceania Rust servers and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
The tags on Outback Modded 7x | AU/OCE: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes are run every week; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags Outback Modded 7x | AU/OCE publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Outback Modded 7x | AU/OCE?
The game generates the procedural map on Outback Modded 7x | AU/OCE.
On Outback Modded 7x | AU/OCE, what rules and settings are in force?
The name of Outback Modded 7x | AU/OCE records a gather rate of 7x. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to Outback Modded 7x | AU/OCE?
You can open the console in Rust with F1 and enter client.connect 187.15.82.115:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.