Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,381 players on 11,801 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Name of Server as Shown on the Client Server List

187.15.81.11:28015 checked 18d ago

Release date
Next release
In five minutes (09:05 UTC)
Source
Live server queries
Server address
187.15.81.11:28015
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,843

top 72%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,843 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Name of Server as Shown on the Client Server List

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Name of Server as Shown on the Client Server List

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Name of Server as Shown on the Client Server List

What the server publishes and what was recorded

Address187.15.81.11:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 21:40 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average527 / 550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average426 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average57 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average59 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average58 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average161 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Name of Server as Shown on the Client Server List: what is it?

With too few wipes of Name of Server as Shown on the Client Server List on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 27 days 15 hours ago.

Server record

What does the record show for the uptime and current status of Name of Server as Shown on the Client Server List?

Last seen 18 days 4 hours ago, Name of Server as Shown on the Client Server List is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 10 October 2026.

Which location does Name of Server as Shown on the Client Server List run from?

A region is not published by Name of Server as Shown on the Client Server List. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 187.15.81.11:28015 it is addressed.

Which Rust version is Name of Server as Shown on the Client Server List running?

The version in use on Name of Server as Shown on the Client Server List is Rust network protocol 2634 and build 167398 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is offline at present; its last recording was 18 days 4 hours ago.

How does Name of Server as Shown on the Client Server List compare with other servers in the rankings?

For seven-day player hours, Name of Server as Shown on the Client Server List is ranked #15,843, placing it in the top 72% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Name of Server as Shown on the Client Server List?

The Rust Census lists that Name of Server as Shown on the Client Server List fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Name of Server as Shown on the Client Server List: what do they indicate?

Read by the game's server browser, Name of Server as Shown on the Client Server List publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for Name of Server as Shown on the Client Server List?

The game generates the procedural map on Name of Server as Shown on the Client Server List.

On Name of Server as Shown on the Client Server List, what rules and settings are in force?

No gather rate is given in the name of Name of Server as Shown on the Client Server List. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Name of Server as Shown on the Client Server List?

You can open the console in Rust with F1 and enter client.connect 187.15.81.11:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167398Build Game build: 167398.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.