Statistical profileOffline
Name of Server as Shown on the Client Server List
187.15.80.11:28015 checked 14d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,208
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,208 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Name of Server as Shown on the Client Server List
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Name of Server as Shown on the Client Server List
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Name of Server as Shown on the Client Server List
What the server publishes and what was recorded
| Address | 187.15.80.11:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 21:40 UTC |
| Hostname | – |
| First seen | 14 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 291 / 300 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 269 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 24 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 21 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 39 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 125 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Name of Server as Shown on the Client Server List wipe, and how often?
Too few wipes of Name of Server as Shown on the Client Server List are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 27 days 10 hours ago.
Server record
Is Name of Server as Shown on the Client Server List up, and how well has it held up?
The latest count records Name of Server as Shown on the Client Server List as offline, last seen 14 days 22 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 14 October 2026.
What location has been recorded for Name of Server as Shown on the Client Server List?
No region is given by Name of Server as Shown on the Client Server List. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 187.15.80.11:28015 is its address.
What version of Rust has been recorded on Name of Server as Shown on the Client Server List?
This release lists Name of Server as Shown on the Client Server List on Rust network protocol 2634 and build 167781, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline at present; its last recording was 14 days 22 hours ago.
In the rankings of Rust servers, where is Name of Server as Shown on the Client Server List placed?
The rank for Name of Server as Shown on the Client Server List is #15,208 on seven-day player hours, in the top 70% of ranked servers.
Tag details
Where does Name of Server as Shown on the Client Server List appear among the Rust Census lists and filters?
The Rust Census lists that Name of Server as Shown on the Client Server List fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Name of Server as Shown on the Client Server List carry?
These are the tags Name of Server as Shown on the Client Server List publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.
How is Name of Server as Shown on the Client Server List configured, and what rules does it keep?
No gather rate is recorded for Name of Server as Shown on the Client Server List in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join Name of Server as Shown on the Client Server List?
Enter client.connect 187.15.80.11:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.