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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 96,161 players on 11,873 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Builder's Paradise - DEV-3 (rust-c)

187.15.153.222:28615 checked 2d ago

moddedcarbonpve
Release date
Next release
In five minutes (13:05 UTC)
Source
Live server queries
Server address
187.15.153.222:28615
First recorded
27 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,341

top 69%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,341 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Builder's Paradise - DEV-3 (rust-c)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Builder's Paradise - DEV-3 (rust-c)

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Builder's Paradise - DEV-3 (rust-c)

What the server publishes and what was recorded

Address187.15.153.222:28615
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:26 UTC
Hostname–
First seen27 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average15 / 200
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average4 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average5 / 30
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average3 / 200
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average2 / 200
CZ/SK RELAX PVEgroups of 8+ · monthly · 2 on average0 / 30

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Builder's Paradise - DEV-3 (rust-c): what is it?

With too few wipes of Builder's Paradise - DEV-3 (rust-c) on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 21 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of Builder's Paradise - DEV-3 (rust-c)?

The latest count records Builder's Paradise - DEV-3 (rust-c) as offline, last seen 2 days 3 hours ago. The figures for the last full day, 1 in all, show it up 0% of the time, 0 of 24 hours. The first sighting of it by Rust Census was on 27 October 2026.

What location has been recorded for Builder's Paradise - DEV-3 (rust-c)?

A region is not published by Builder's Paradise - DEV-3 (rust-c). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 187.15.153.222:28615 is its address.

What version of Rust has been recorded on Builder's Paradise - DEV-3 (rust-c)?

Rust network protocol 2635 and build 168909 on Windows is the version Builder's Paradise - DEV-3 (rust-c) runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Builder's Paradise - DEV-3 (rust-c) carry?

Builder's Paradise - DEV-3 (rust-c) is offline at present; its last recording was 2 days 3 hours ago. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is Builder's Paradise - DEV-3 (rust-c) placed?

For seven-day player hours, Builder's Paradise - DEV-3 (rust-c) is ranked #15,341, placing it in the top 69% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Builder's Paradise - DEV-3 (rust-c)?

These Rust Census lists include Builder's Paradise - DEV-3 (rust-c): Modded Rust servers, counted, Rust build servers: listed, Rust creative servers: live figures and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on Builder's Paradise - DEV-3 (rust-c)?

These are the tags Builder's Paradise - DEV-3 (rust-c) publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^c (Creative): No gathering is needed; this is sandbox building, and you build what you like; ^k (Build server): Builds: a place to practise and design bases; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

On Builder's Paradise - DEV-3 (rust-c), what rules and settings are in force?

The name of Builder's Paradise - DEV-3 (rust-c) carries no gather rate. The default applies: groups are capped at 8 players. build & creative is the game mode recorded, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join Builder's Paradise - DEV-3 (rust-c)?

Enter client.connect 187.15.153.222:28615 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,^z,^y,^p,^c,^k,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.
^cCreative No gathering is needed; this is sandbox building, and you build what you like.
^kBuild server Builds: a place to practise and design bases.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.