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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,604 players on 11,658 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Builder's Paradise - Production Support (prod-clone)

187.15.153.103:28515 checked 23d ago

moddedcarbonpve
Release date
Next release
In five minutes (23:00 UTC)
Source
Live server queries
Server address
187.15.153.103:28515
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,303

top 68%

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,303 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on Builder's Paradise - Production Support (prod-clone)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Builder's Paradise - Production Support (prod-clone)

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Builder's Paradise - Production Support (prod-clone)

What the server publishes and what was recorded

Address187.15.153.103:28515
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 16:27 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average10 / 200
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average0 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average1 / 30
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average2 / 200
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average3 / 200
CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average0 / 30

10. Quick answers

From the figures on this page.

Wipe schedule

When does Builder's Paradise - Production Support (prod-clone) wipe, and how often?

Too few wipes of Builder's Paradise - Production Support (prod-clone) are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 25 days 11 hours.

Server details

How reliable is Builder's Paradise - Production Support (prod-clone), and is it online now?

Last seen 23 days 5 hours ago, Builder's Paradise - Production Support (prod-clone) is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 5 October 2026.

In which location is Builder's Paradise - Production Support (prod-clone) based?

No region is given by Builder's Paradise - Production Support (prod-clone). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 187.15.153.103:28515 is its address.

On which Rust version does Builder's Paradise - Production Support (prod-clone) operate?

Rust network protocol 2634 and build 166652 on Windows is the version Builder's Paradise - Production Support (prod-clone) runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on Builder's Paradise - Production Support (prod-clone)?

At this release Builder's Paradise - Production Support (prod-clone) is offline, having last been seen 23 days 5 hours ago.

How does Builder's Paradise - Production Support (prod-clone) compare with other servers in the rankings?

For seven-day player hours, Builder's Paradise - Production Support (prod-clone) is ranked #15,303, placing it in the top 68% of all ranked servers.

Tags, lists

Where does Builder's Paradise - Production Support (prod-clone) appear among the Rust Census lists and filters?

The Rust Census lists that Builder's Paradise - Production Support (prod-clone) fits are: Modded Rust servers, counted, Rust build servers: listed, Rust creative servers: live figures and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Builder's Paradise - Production Support (prod-clone) carry?

Read by the game's server browser, Builder's Paradise - Production Support (prod-clone) publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^c (Creative): No gathering is needed; this is sandbox building, and you build what you like; ^k (Build server): Practise building and design your bases here; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

On Builder's Paradise - Production Support (prod-clone), what rules and settings are in force?

The name of Builder's Paradise - Production Support (prod-clone) carries no gather rate. The default applies: groups are capped at 8 players. build & creative is the game mode recorded, sandbox building, no gathering. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to Builder's Paradise - Production Support (prod-clone)?

Enter client.connect 187.15.153.103:28515 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.
^cCreative No gathering is needed; this is sandbox building, and you build what you like.
^kBuild server Practise building and design your bases here.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.