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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,356 players on 11,608 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test Server Creative

187.15.104.80:28018 checked 27d ago

moddedoxide
Release date
Next release
In five minutes (18:58 UTC)
Source
Live server queries
Server address
187.15.104.80:28018
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 3

67% full

7-day average

0

peak –

Rank

#12,328

top 53%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 2 players on it, 67% of its 3 slots.
  • It ranks #12,328 of all ranked servers, the top 53%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Test Server Creative

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Test Server Creative

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Test Server Creative

What the server publishes and what was recorded

Address187.15.104.80:28018
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 16:05 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average44 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average64 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average89 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average3 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average17 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average14 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does Test Server Creative wipe, and how often?

The rhythm of Test Server Creative's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 27 days 14 hours ago.

Server details

How reliable is Test Server Creative, and is it online now?

The latest count records Test Server Creative as offline, last seen 27 days 11 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 1 October 2026.

What location has been recorded for Test Server Creative?

No region is given by Test Server Creative. Rust Census does not look up where the machine stands; it shows where a server says it is. At 187.15.104.80:28018 it is addressed.

Which Rust version is Test Server Creative running?

Rust network protocol 2633 and build 162929 on Windows is the version Test Server Creative runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on Test Server Creative?

At this release Test Server Creative is offline, having last been seen 27 days 11 hours ago.

In the rankings of Rust servers, where is Test Server Creative placed?

For seven-day player hours, Test Server Creative is ranked #12,328, placing it in the top 53% of all ranked servers.

Tag details

Where does Test Server Creative appear among the Rust Census lists and filters?

Included in these Rust Census lists is Test Server Creative: Modded Rust servers, counted, Rust build servers: listed and Rust creative servers: live figures. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Test Server Creative?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp3 (Max players): 3 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs162929 (Build): The server runs game build 162929; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Test Server Creative publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

How is Test Server Creative configured, and what rules does it keep?

No gather rate is given in the name of Test Server Creative. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join Test Server Creative?

Enter client.connect 187.15.104.80:28018 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp3,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp3Max players 3 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs162929Build The server runs game build 162929.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.