Statistical profileOffline
SSTS
186.79.221.125:28015 checked 5d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#11,439
top 51%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #11,439 of all ranked servers, the top 51%, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on SSTS
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
0.6 days
between real wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 22:13 UTC5d ago | 1 | – | running | 1 |
| Fri 23 Oct, 08:00 UTC6d ago | 1 | – | 0.6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of SSTS
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of SSTS
What the server publishes and what was recorded
| Address | 186.79.221.125:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 22:13 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 187 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 261 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 695 / 800 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 41 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 780 / 900 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 635 / 725 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on SSTS?
The rhythm of SSTS's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 5 days 23 hours have passed since this world was made.
On SSTS, what happens on wipe day?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of SSTS?
Last seen 5 days 22 hours ago, SSTS is offline in this release. 0 of 120 hours on across the last 5 full days gives an uptime of 0%. First recorded by Rust Census on 23 October 2026.
What location has been recorded for SSTS?
No region is published by SSTS. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 186.79.221.125:28015 is its address.
On which Rust version does SSTS operate?
Rust network protocol 2635 and build 168909 on Windows is the version SSTS runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for SSTS?
At this release SSTS is offline, having last been seen 5 days 22 hours ago. Averaged over seven days: 0 players, with a peak of 1.
How does SSTS compare with other servers in the rankings?
The rank for SSTS is #11,439 on seven-day player hours, in the top 51% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry SSTS?
Included in these Rust Census lists is SSTS: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on SSTS carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags SSTS publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for SSTS?
The game generates the procedural map on SSTS.
How is SSTS configured, and what rules does it keep?
The name of SSTS carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join SSTS?
You can open the console in Rust with F1 and enter client.connect 186.79.221.125:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.