Statistical profileOffline
Mach Test Server [Staging]
186.60.203.139:28015 checked 2d ago
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1. Main points
Players now
1/ 100
1% full
7-day average
0
peak 1
Rank
#12,375
top 55%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,375 of all ranked servers, the top 55%, on player hours over the last seven days.
- Its current map went up 32d ago.
2. Players
Figure 1: Players on Mach Test Server [Staging]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Mach Test Server [Staging]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Mach Test Server [Staging]
What the server publishes and what was recorded
| Address | 186.60.203.139:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 20:19 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 236 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 316 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 771 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 47 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 894 / 950 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 240 on average | 744 / 800 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Mach Test Server [Staging]?
The rhythm of Mach Test Server [Staging]'s wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 32 days.
Server details
What does the record show for the uptime and current status of Mach Test Server [Staging]?
The latest count records Mach Test Server [Staging] as offline, last seen 2 days 7 hours ago. 2 of 120 hours on across the last 5 full days gives an uptime of 2%. First recorded by Rust Census on 23 October 2026.
Which location does Mach Test Server [Staging] run from?
A region is not published by Mach Test Server [Staging]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 186.60.203.139:28015 is its address.
Which Rust version is Mach Test Server [Staging] running?
Rust network protocol 2635 and build 169317 on Linux is the version Mach Test Server [Staging] runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Mach Test Server [Staging]?
Mach Test Server [Staging] is offline at present; its last recording was 2 days 7 hours ago. This release records a seven-day average of 0 players and a peak of 1.
In the rankings of Rust servers, where is Mach Test Server [Staging] placed?
The rank for Mach Test Server [Staging] is #12,375 on seven-day player hours, in the top 55% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Mach Test Server [Staging]?
Included in these Rust Census lists is Mach Test Server [Staging]: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Mach Test Server [Staging]?
These are the tags Mach Test Server [Staging] publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs169317 (Build): Build 169317 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for Mach Test Server [Staging]?
Mach Test Server [Staging] runs a procedural map, which the game generates.
On Mach Test Server [Staging], what rules and settings are in force?
No gather rate is recorded for Mach Test Server [Staging] in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join Mach Test Server [Staging]?
You can open the console in Rust with F1 and enter client.connect 186.60.203.139:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs169317,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs169317 | Build Build 169317 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.