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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 47,275 players on 11,713 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Name of Server as Shown on the Client Server List

186.55.91.183:28015 checked 43d ago

Release date
Next release
In five minutes (21:06 UTC)
Source
Live server queries
Server address
186.55.91.183:28015
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,464

no region published

Last wipe

45d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,464 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 45d ago.

2. Players

Figure 1: Players on Name of Server as Shown on the Client Server List

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Name of Server as Shown on the Client Server List

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Name of Server as Shown on the Client Server List

What the server publishes and what was recorded

Address186.55.91.183:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe13 Sep 2026, 22:44 UTC
Hostname–
First seen15 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average241 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average163 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average28 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average15 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average36 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average47 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Name of Server as Shown on the Client Server List?

Too few wipes of Name of Server as Shown on the Client Server List are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 45 days 1 hours have passed since this world was made.

About the server

Is Name of Server as Shown on the Client Server List up, and how well has it held up?

The latest count records Name of Server as Shown on the Client Server List as offline, last seen 43 days 3 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 15 September 2026.

Which location does Name of Server as Shown on the Client Server List run from?

No region is published by Name of Server as Shown on the Client Server List. Rust Census does not look up where the machine stands; it shows where a server says it is. 186.55.91.183:28015 is its address.

On which Rust version does Name of Server as Shown on the Client Server List operate?

The version in use on Name of Server as Shown on the Client Server List is Rust network protocol 2633 and build 163794 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does Name of Server as Shown on the Client Server List carry?

Name of Server as Shown on the Client Server List is offline at present; its last recording was 43 days 3 hours ago.

In the rankings of Rust servers, where is Name of Server as Shown on the Client Server List placed?

The rank for Name of Server as Shown on the Client Server List is #15,464 on seven-day player hours, in the top – of ranked servers.

Lists and tags

Where does Name of Server as Shown on the Client Server List appear among the Rust Census lists and filters?

The Rust Census lists that Name of Server as Shown on the Client Server List fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Name of Server as Shown on the Client Server List?

Read by the game's server browser, Name of Server as Shown on the Client Server List publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

How is Name of Server as Shown on the Client Server List configured, and what rules does it keep?

The name of Name of Server as Shown on the Client Server List carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.

How to join

What steps are needed to join Name of Server as Shown on the Client Server List?

Enter client.connect 186.55.91.183:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build Game build: 163794.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.