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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 31,668 players on 11,619 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

WindowsGSM - Server #1

186.251.19.103:28015 checked 23d ago

Release date
Next release
In five minutes (22:50 UTC)
Source
Live server queries
Server address
186.251.19.103:28015
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

0

peak –

Rank

#13,766

top 61%

Last wipe

23d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
  • It ranks #13,766 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 23d ago.

2. Players

Figure 1: Players on WindowsGSM - Server #1

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of WindowsGSM - Server #1

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of WindowsGSM - Server #1

What the server publishes and what was recorded

Address186.251.19.103:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 18:16 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average144 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average136 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average21 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average52 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on WindowsGSM - Server #1?

The rhythm of WindowsGSM - Server #1's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 23 days 11 hours.

Server details

What does the record show for the uptime and current status of WindowsGSM - Server #1?

Last seen 23 days 6 hours ago, WindowsGSM - Server #1 is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 5 October 2026.

In which location is WindowsGSM - Server #1 based?

A region is not published by WindowsGSM - Server #1. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 186.251.19.103:28015 is its address.

What version of Rust has been recorded on WindowsGSM - Server #1?

Rust network protocol 2634 and build 166652 on Windows is the version WindowsGSM - Server #1 runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on WindowsGSM - Server #1?

At this release WindowsGSM - Server #1 is offline, having last been seen 23 days 6 hours ago.

What position does WindowsGSM - Server #1 hold in the server rankings?

The rank for WindowsGSM - Server #1 is #13,766 on seven-day player hours, in the top 61% of ranked servers.

Tags, lists

Where does WindowsGSM - Server #1 appear among the Rust Census lists and filters?

These Rust Census lists include WindowsGSM - Server #1: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on WindowsGSM - Server #1?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags WindowsGSM - Server #1 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for WindowsGSM - Server #1?

The game generates the procedural map on WindowsGSM - Server #1.

How is WindowsGSM - Server #1 configured, and what rules does it keep?

The name of WindowsGSM - Server #1 carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join WindowsGSM - Server #1?

Enter client.connect 186.251.19.103:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Build 166652 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.