Statistical profileOffline
Mach Test Server [Staging]
186.128.25.87:28015 checked 6d ago
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1. Main points
Players now
1/ 100
1% full
7-day average
0
peak 1
Rank
#14,328
top 64%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,328 of all ranked servers, the top 64%, on player hours over the last seven days.
- Its current map went up 31d ago.
2. Players
Figure 1: Players on Mach Test Server [Staging]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Mach Test Server [Staging]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Mach Test Server [Staging]
What the server publishes and what was recorded
| Address | 186.128.25.87:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 20:19 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 136 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 118 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 13 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 20 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 10 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 18 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Mach Test Server [Staging]?
With too few wipes of Mach Test Server [Staging] on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 31 days 7 hours.
Server details
What does the record show for the uptime and current status of Mach Test Server [Staging]?
The latest count records Mach Test Server [Staging] as offline, last seen 6 days 8 hours ago. A total of 0 of 144 hours were up over 6 full days, which is 0% of the time. It was first seen by Rust Census on 22 October 2026.
In which location is Mach Test Server [Staging] based?
A region is not published by Mach Test Server [Staging]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 186.128.25.87:28015 it is addressed.
What version of Rust has been recorded on Mach Test Server [Staging]?
Rust network protocol 2635 and build 168912 on Linux is the version Mach Test Server [Staging] runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for Mach Test Server [Staging]?
The last count for Mach Test Server [Staging] was 6 days 8 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1.
How does Mach Test Server [Staging] compare with other servers in the rankings?
For seven-day player hours, Mach Test Server [Staging] is ranked #14,328, placing it in the top 64% of all ranked servers.
Tag details
Where does Mach Test Server [Staging] appear among the Rust Census lists and filters?
The Rust Census lists that Mach Test Server [Staging] fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Mach Test Server [Staging] carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168912 (Build): Build 168912 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags Mach Test Server [Staging] publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Mach Test Server [Staging]?
A procedural map runs on Mach Test Server [Staging], generated by the game.
What settings and rules have been listed for Mach Test Server [Staging]?
The name of Mach Test Server [Staging] carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join Mach Test Server [Staging]?
Enter client.connect 186.128.25.87:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168912,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168912 | Build Build 168912 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.