Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,404 players on 11,908 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Local Test Server

185.92.138.184:28015 checked 24d ago

Release date
Next release
In five minutes (11:35 UTC)
Source
Live server queries
Server address
185.92.138.184:28015
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#14,631

top 65%

Last wipe

24d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #14,631 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on My Local Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My Local Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Local Test Server

What the server publishes and what was recorded

Address185.92.138.184:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 10:25 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average346 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average445 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average980 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average53 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average991 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average45 / 250

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for My Local Test Server: what is it?

Too few wipes of My Local Test Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 24 days 7 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of My Local Test Server?

Last seen 24 days 6 hours ago, My Local Test Server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 5 October 2026.

What location has been recorded for My Local Test Server?

No region is given by My Local Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 185.92.138.184:28015 is its address.

What version of Rust has been recorded on My Local Test Server?

This release lists My Local Test Server on Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does My Local Test Server carry?

The last count for My Local Test Server was 24 days 6 hours ago; it is offline at present.

How does My Local Test Server compare with other servers in the rankings?

The rank for My Local Test Server is #14,631 on seven-day player hours, in the top 65% of ranked servers.

Tag details

Which Rust Census filters and lists cover My Local Test Server?

The Rust Census lists that My Local Test Server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Local Test Server carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags My Local Test Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on My Local Test Server?

My Local Test Server runs a procedural map, which the game generates.

On My Local Test Server, what rules and settings are in force?

No gather rate is given in the name of My Local Test Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to My Local Test Server?

Enter client.connect 185.92.138.184:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Game build: 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.