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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 97,516 players on 11,835 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

VLCI 45-101

185.91.127.196:26504 checked 37d ago

Release date
Next release
In five minutes (04:44 UTC)
Source
Live server queries
Server address
185.91.127.196:26504
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,496

top 67%

Last wipe

48d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,496 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 48d ago.

2. Players

Figure 1: Players on VLCI 45-101

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 03:37 UTC38d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of VLCI 45-101

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of VLCI 45-101

What the server publishes and what was recorded

Address185.91.127.196:26504
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe11 Sep 2026, 14:18 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average254 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average331 / 350
eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average480 / 8
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average815 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average46 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average892 / 950

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on VLCI 45-101?

The rhythm of VLCI 45-101's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 48 days 6 hours.

What should you expect on wipe day at VLCI 45-101?

The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

How reliable is VLCI 45-101, and is it online now?

The latest count records VLCI 45-101 as offline, last seen 37 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.

In which location is VLCI 45-101 based?

No region is published by VLCI 45-101. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 185.91.127.196:26504 it is addressed.

Which Rust version is VLCI 45-101 running?

This release lists VLCI 45-101 on Rust network protocol 2633 and build 165023, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does VLCI 45-101 carry?

VLCI 45-101 is offline at present; its last recording was 37 days 15 hours ago.

What position does VLCI 45-101 hold in the server rankings?

For seven-day player hours, VLCI 45-101 is ranked #15,496, placing it in the top 67% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry VLCI 45-101?

The Rust Census lists that VLCI 45-101 fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on VLCI 45-101 carry?

These are the tags VLCI 45-101 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165023 (Build): Build 165023 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for VLCI 45-101?

The game generates the procedural map on VLCI 45-101.

On VLCI 45-101, what rules and settings are in force?

No gather rate is given in the name of VLCI 45-101. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to VLCI 45-101?

Enter client.connect 185.91.127.196:26504 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmrust,cs165023,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs165023Build Build 165023 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.