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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 80,135 players on 11,826 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test

185.85.241.184:28015 checked 1d ago

Release date
Next release
In five minutes (23:45 UTC)
Source
Live server queries
Server address
185.85.241.184:28015
First recorded
22 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

1

peak 1

Rank

#9,243

top 42%

Last wipe

21d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #9,243 of all ranked servers, the top 42%, on player hours over the last seven days.
  • Its current map went up 21d ago.

2. Players

Figure 1: Players on Test

Players now and over time, UTC

AveragePeak
00.250.50.75120:0021:0022:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep26 Sep29 Sep3 Oct6 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 22:13 UTC21d ago – – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Test

What the server publishes and what was recorded

Address185.85.241.184:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 22:13 UTC
Hostname–
First seen22 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average562 / 625
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average423 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average154 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average184 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average333 / 225

10. Quick answers

From the figures on this page.

Wipe schedule

When does Test wipe, and how often?

The rhythm of Test's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 21 days 16 hours ago.

About the server

Is Test up, and how well has it held up?

Last seen 38 hours ago, Test is offline in this release. A total of 8 of 168 hours were up over 7 full days, which is 5% of the time. First recorded by Rust Census on 22 September 2026.

Which location does Test run from?

No region is given by Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 185.85.241.184:28015 it is addressed.

Which Rust version is Test running?

This release lists Test on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Test?

Test is offline at present; its last recording was 38 hours ago. This release records a seven-day average of 1 players and a peak of 1. An average of 1 players was recorded at 21:00 UTC, the busiest hour of the last 48.

How does Test compare with other servers in the rankings?

The rank for Test is #9,243 on seven-day player hours, in the top 42% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Test?

The Rust Census lists that Test fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): 2 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags Test publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on Test?

A procedural map runs on Test, generated by the game.

What settings and rules have been listed for Test?

No gather rate is given in the name of Test. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join Test?

Enter client.connect 185.85.241.184:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp2Max players 2 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.