Statistical profileOffline
ПОТУЖНИЙ КЛАСИЧНИЙ
185.83.154.179:28015 checked 12d ago
Connect to this server
1. Main points
Players now
1/ 100
1% full
7-day average
0
peak –
Rank
#14,602
top 68%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
- It ranks #14,602 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 12d ago.
2. Players
Figure 1: Players on ПОТУЖНИЙ КЛАСИЧНИЙ
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of ПОТУЖНИЙ КЛАСИЧНИЙ
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ПОТУЖНИЙ КЛАСИЧНИЙ
What the server publishes and what was recorded
| Address | 185.83.154.179:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 10:09 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 34 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 28 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 78 on average | 67 / 700 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for ПОТУЖНИЙ КЛАСИЧНИЙ: what is it?
Too few wipes of ПОТУЖНИЙ КЛАСИЧНИЙ are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 12 days 15 hours have passed since this world was made.
Server details
What does the record show for the uptime and current status of ПОТУЖНИЙ КЛАСИЧНИЙ?
ПОТУЖНИЙ КЛАСИЧНИЙ is offline at the time of this release; it was last seen 12 days 15 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 16 October 2026.
Which location does ПОТУЖНИЙ КЛАСИЧНИЙ run from?
Pointing to Europe is ПОТУЖНИЙ КЛАСИЧНИЙ's name, though no region tag is published. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 185.83.154.179:28015 it is addressed.
Which Rust version is ПОТУЖНИЙ КЛАСИЧНИЙ running?
The version in use on ПОТУЖНИЙ КЛАСИЧНИЙ is Rust network protocol 2634 and build 167781 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for ПОТУЖНИЙ КЛАСИЧНИЙ?
At this release ПОТУЖНИЙ КЛАСИЧНИЙ is offline, having last been seen 12 days 15 hours ago.
How does ПОТУЖНИЙ КЛАСИЧНИЙ compare with other servers in the rankings?
For seven-day player hours, ПОТУЖНИЙ КЛАСИЧНИЙ is ranked #14,602, placing it in the top 68% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry ПОТУЖНИЙ КЛАСИЧНИЙ?
These Rust Census lists include ПОТУЖНИЙ КЛАСИЧНИЙ: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on ПОТУЖНИЙ КЛАСИЧНИЙ?
These are the tags ПОТУЖНИЙ КЛАСИЧНИЙ publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on ПОТУЖНИЙ КЛАСИЧНИЙ?
A procedural map runs on ПОТУЖНИЙ КЛАСИЧНИЙ, generated by the game.
How is ПОТУЖНИЙ КЛАСИЧНИЙ configured, and what rules does it keep?
No gather rate is recorded for ПОТУЖНИЙ КЛАСИЧНИЙ in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to ПОТУЖНИЙ КЛАСИЧНИЙ?
Enter client.connect 185.83.154.179:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.