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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 51,383 players on 11,661 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustDockerServer

185.71.41.156:28015 checked 24d ago

Release date
Next release
In five minutes (14:39 UTC)
Source
Live server queries
Server address
185.71.41.156:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#16,015

top 70%

Last wipe

26d ago

no schedule published

Next wipe

8d 9h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #16,015 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on RustDockerServer

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 9hThu 5 Nov, 19:00 UTCForce wipe FW
36d 9hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:59 UTC FW26d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustDockerServer

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of RustDockerServer

What the server publishes and what was recorded

Address185.71.41.156:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 23:59 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average405 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average284 / 325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average35 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average26 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average160 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average65 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for RustDockerServer: what is it?

A monthly force wipe is the sole occasion on which RustDockerServer wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 26 days 9 hours ago.

On RustDockerServer, what happens on wipe day?

Recent wipes drew an average peak of 0 players. On the latest wipe, 1 hours passed before the crowd peaked.

About the server

Is RustDockerServer up, and how well has it held up?

RustDockerServer is offline at the time of this release; it was last seen 24 days 18 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.

In which location is RustDockerServer based?

A region is not published by RustDockerServer. Rust Census does not look up where the machine stands; it shows where a server says it is. At 185.71.41.156:28015 it is addressed.

What version of Rust has been recorded on RustDockerServer?

This release lists RustDockerServer on Rust network protocol 2634 and build 166652, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does RustDockerServer carry?

At this release RustDockerServer is offline, having last been seen 24 days 18 hours ago.

In the rankings of Rust servers, where is RustDockerServer placed?

The rank for RustDockerServer is #16,015 on seven-day player hours, in the top 70% of ranked servers.

Lists and tags

Where does RustDockerServer appear among the Rust Census lists and filters?

The Rust Census lists that RustDockerServer fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustDockerServer carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): Slots: 20; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags RustDockerServer publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on RustDockerServer?

The game generates the procedural map on RustDockerServer.

On RustDockerServer, what rules and settings are in force?

No gather rate is given in the name of RustDockerServer. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join RustDockerServer?

You can open the console in Rust with F1 and enter client.connect 185.71.41.156:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players Slots: 20.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Build 166652 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.