Statistical profileOffline
JAD SOLO PVE NEW
185.61.48.15:28015 checked 12d ago
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1. Main points
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#12,917
top 60%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- It ranks #12,917 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on JAD SOLO PVE NEW
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
12.5 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 08:52 UTC13d ago | 1 | – | running | 0 |
| Fri 2 Oct, 20:07 UTC26d ago | 1 | held half | 12.5 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of JAD SOLO PVE NEW
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of JAD SOLO PVE NEW
What the server publishes and what was recorded
| Address | 185.61.48.15:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 08:52 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 69 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 7 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 32 / 200 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 17 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 22 / 150 |
| [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 1 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does JAD SOLO PVE NEW wipe, and how often?
Too few wipes of JAD SOLO PVE NEW are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 13 days 18 hours ago.
On JAD SOLO PVE NEW, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 27 hours after it began. Half that peak was held until the next wipe in 100% of its recent wipes.
Server record
Is JAD SOLO PVE NEW up, and how well has it held up?
JAD SOLO PVE NEW is offline at the time of this release; it was last seen 12 days 15 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 1 October 2026.
Which location does JAD SOLO PVE NEW run from?
No region is given by JAD SOLO PVE NEW. Rust Census does not look up where the machine stands; it shows where a server says it is. 185.61.48.15:28015 is its address.
Which Rust version is JAD SOLO PVE NEW running?
Rust network protocol 2634 and build 166652 on Windows is the version JAD SOLO PVE NEW runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for JAD SOLO PVE NEW?
JAD SOLO PVE NEW is offline at present; its last recording was 12 days 15 hours ago.
How does JAD SOLO PVE NEW compare with other servers in the rankings?
The rank for JAD SOLO PVE NEW is #12,917 on seven-day player hours, in the top 60% of ranked servers.
Tag details
Which Rust Census filters and lists cover JAD SOLO PVE NEW?
Included in these Rust Census lists is JAD SOLO PVE NEW: Community servers and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on JAD SOLO PVE NEW: what do they indicate?
These are the tags JAD SOLO PVE NEW publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^p (PvE): PvE: players do not fight each other, and the world is the danger. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for JAD SOLO PVE NEW?
A procedural map runs on JAD SOLO PVE NEW, generated by the game.
How is JAD SOLO PVE NEW configured, and what rules does it keep?
No gather rate is recorded for JAD SOLO PVE NEW in its name. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join JAD SOLO PVE NEW?
Enter client.connect 185.61.48.15:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.