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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 96,005 players on 11,867 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TEST

185.54.238.72:28015 checked 4d ago

Release date
Next release
In five minutes (22:45 UTC)
Source
Live server queries
Server address
185.54.238.72:28015
First recorded
19 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 1

Rank

#14,618

top 66%

Last wipe

4d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,618 of all ranked servers, the top 66%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on TEST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep16 Oct21 Oct25 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

8 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 6

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 24 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 22:07 UTC4d ago 1 – running 0
Fri 16 Oct, 22:11 UTC12d ago 1 halved by day 6 8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TEST

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TEST

What the server publishes and what was recorded

Address185.54.238.72:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 22:07 UTC
Hostname–
First seen19 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average440 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average447 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average976 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average63 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average992 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26 / 250

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for TEST: what is it?

With too few wipes of TEST on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 4 days 18 hours ago.

What should you expect on wipe day at TEST?

Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 6 in those cases where it did not hold.

Server details

Is TEST up, and how well has it held up?

TEST is offline at the time of this release; it was last seen 4 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up 4 of them, or 2%. It was first seen by Rust Census on 19 September 2026.

What location has been recorded for TEST?

A region is not published by TEST. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 185.54.238.72:28015 is its address.

On which Rust version does TEST operate?

This release lists TEST on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on TEST?

TEST is offline at present; its last recording was 4 days 17 hours ago. Averaged over seven days: 0 players, with a peak of 1.

How does TEST compare with other servers in the rankings?

For seven-day player hours, TEST is ranked #14,618, placing it in the top 66% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry TEST?

The Rust Census lists that TEST fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The tags on TEST: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags TEST publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for TEST?

A procedural map runs on TEST, generated by the game.

What settings and rules have been listed for TEST?

No gather rate is given in the name of TEST. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join TEST?

Enter client.connect 185.54.238.72:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.