Statistical profileOffline
RustDocker
185.44.4.220:28015 checked 8d ago
Connect to this server
1. Main points
Players now
0/ 16
0% full
7-day average
0
peak –
Rank
#15,318
top 70%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 16 slots.
- It ranks #15,318 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on RustDocker
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RustDocker
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RustDocker
What the server publishes and what was recorded
| Address | 185.44.4.220:28015 |
|---|---|
| Region | – |
| Max players | 16 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 14:51 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 311 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 23 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 20 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 204 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 101 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 30 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on RustDocker?
With too few wipes of RustDocker on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 8 days 16 hours.
Server record
How reliable is RustDocker, and is it online now?
Last seen 8 days 15 hours ago, RustDocker is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 19 October 2026.
What location has been recorded for RustDocker?
A region is not published by RustDocker. Rust Census does not look up where the machine stands; it shows where a server says it is. At 185.44.4.220:28015 it is addressed.
On which Rust version does RustDocker operate?
The version in use on RustDocker is Rust network protocol 2634 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on RustDocker?
The last count for RustDocker was 8 days 15 hours ago; it is offline at present.
How does RustDocker compare with other servers in the rankings?
The rank for RustDocker is #15,318 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry RustDocker?
These Rust Census lists include RustDocker: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on RustDocker carry?
Read by the game's server browser, RustDocker publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp16 (Max players): Slots: 16; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for RustDocker?
A procedural map runs on RustDocker, generated by the game.
How is RustDocker configured, and what rules does it keep?
No gather rate is recorded for RustDocker in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to RustDocker?
Enter client.connect 185.44.4.220:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp16,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp16 | Max players Slots: 16. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Game build: 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.