Statistical profileOffline
TestServer
185.254.96.82:28015 checked 4d ago
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1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,348
top 69%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- It ranks #15,348 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on TestServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TestServer
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TestServer
What the server publishes and what was recorded
| Address | 185.254.96.82:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 23:55 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 573 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 364 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 42 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 44 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 119 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 136 / 300 |
10. Quick answers
From the figures on this page.
Wipe details
When does TestServer wipe, and how often?
With too few wipes of TestServer on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 4 days 21 hours ago.
About the server
Is TestServer up, and how well has it held up?
The latest count records TestServer as offline, last seen 4 days 21 hours ago. A total of 0 of 72 hours were up over 3 full days, which is 0% of the time. First recorded by Rust Census on 24 October 2026.
In which location is TestServer based?
No region is given by TestServer. Rust Census does not look up where the machine stands; it shows where a server says it is. 185.254.96.82:28015 is its address.
Which Rust version is TestServer running?
Rust network protocol 2635 and build 168909 on Windows is the version TestServer runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does TestServer carry?
The last count for TestServer was 4 days 21 hours ago; it is offline at present. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is TestServer placed?
The rank for TestServer is #15,348 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Where does TestServer appear among the Rust Census lists and filters?
Included in these Rust Census lists is TestServer: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The tags on TestServer: what do they indicate?
Read by the game's server browser, TestServer publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on TestServer?
TestServer runs a procedural map, which the game generates.
What settings and rules have been listed for TestServer?
No gather rate is given in the name of TestServer. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to TestServer?
You can open the console in Rust with F1 and enter client.connect 185.254.96.82:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players The server holds 5 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.