Statistical profileOffline
whyfry1zen
185.253.183.189:28015 checked 17d ago
Connect to this server
1. Main points
Players now
1/ 2
50% full
7-day average
0
peak –
Rank
#13,322
top 61%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
- It ranks #13,322 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on whyfry1zen
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 14:21 UTC17d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of whyfry1zen
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of whyfry1zen
What the server publishes and what was recorded
| Address | 185.253.183.189:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 14:21 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 385 / 425 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 458 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 988 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 56 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 979 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 28 / 250 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for whyfry1zen: what is it?
With too few wipes of whyfry1zen on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 17 days 2 hours have passed since this world was made.
How is wipe day run on whyfry1zen?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
Server record
Is whyfry1zen up, and how well has it held up?
whyfry1zen is offline at the time of this release; it was last seen 17 days ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 12 October 2026.
In which location is whyfry1zen based?
No region is given by whyfry1zen. Rust Census does not look up where the machine stands; it shows where a server says it is. 185.253.183.189:28015 is its address.
What version of Rust has been recorded on whyfry1zen?
Rust network protocol 2634 and build 166494 on Windows is the version whyfry1zen runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on whyfry1zen?
whyfry1zen is offline at present; its last recording was 17 days ago.
In the rankings of Rust servers, where is whyfry1zen placed?
The rank for whyfry1zen is #13,322 on seven-day player hours, in the top 61% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover whyfry1zen?
These Rust Census lists include whyfry1zen: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on whyfry1zen: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags whyfry1zen publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on whyfry1zen?
A procedural map runs on whyfry1zen, generated by the game.
On whyfry1zen, what rules and settings are in force?
No gather rate is recorded for whyfry1zen in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join whyfry1zen?
You can open the console in Rust with F1 and enter client.connect 185.253.183.189:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp2 | Max players Slots: 2. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166494 | Build Game build: 166494. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.