Statistical profileOnline
Rejcted Son's - Rust Server | EU
185.250.248.12:28015 checked 7m ago
Connect to this server
1. Main points
Players now
0/ 7
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 7 slots.
- It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on Rejcted Son's - Rust Server | EU
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 04:23 UTC7d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Rejcted Son's - Rust Server | EU
What the server publishes and what was recorded
| Address | 185.250.248.12:28015 |
|---|---|
| Region | – |
| Max players | 7 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 04:23 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 168 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 82 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 100 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 248 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 31 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Rejcted Son's - Rust Server | EU?
Too few wipes of Rejcted Son's - Rust Server | EU are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 7 days 10 hours.
On Rejcted Son's - Rust Server | EU, what happens on wipe day?
Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
How reliable is Rejcted Son's - Rust Server | EU, and is it online now?
At the latest check, Rejcted Son's - Rust Server | EU was online. About 3 days 9 hours ago is when it last restarted, according to the uptime it reports. 163 of 168 hours on across the last 7 full days gives an uptime of 97%. The first sighting of it by Rust Census was on 24 September 2026.
Does Rejcted Son's - Rust Server | EU hold a steady frame rate and connection?
Average server fps over the last 48 hours was 37, with a low of 18. The world carried up to 111,063 entities, including buildings, deployables and all else. Up to 3,744 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is Rejcted Son's - Rust Server | EU based?
Pointing to Europe is Rejcted Son's - Rust Server | EU's name, though no region tag is published. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 185.250.248.12:28015 is its address.
What version of Rust has been recorded on Rejcted Son's - Rust Server | EU?
Rust network protocol 2634 and build 167781 on Linux is the version Rejcted Son's - Rust Server | EU runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for Rejcted Son's - Rust Server | EU?
At counting time Rejcted Son's - Rust Server | EU recorded 0 players across 7 slots. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is Rejcted Son's - Rust Server | EU placed?
For seven-day player hours, Rejcted Son's - Rust Server | EU is ranked #15,335, placing it in the top 69% of all ranked servers.
Tag details
Where does Rejcted Son's - Rust Server | EU appear among the Rust Census lists and filters?
The Rust Census lists that Rejcted Son's - Rust Server | EU fits are: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Rejcted Son's - Rust Server | EU: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp7 (Max players): The server holds 7 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags Rejcted Son's - Rust Server | EU publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for Rejcted Son's - Rust Server | EU?
The procedural map on Rejcted Son's - Rust Server | EU is generated by the game, measures 4,500 and carries seed 6738. Because one size and seed give one map, RustMaps can display it from this page.
On Rejcted Son's - Rust Server | EU, what rules and settings are in force?
No gather rate is given in the name of Rejcted Son's - Rust Server | EU. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join Rejcted Son's - Rust Server | EU?
You can open the console in Rust with F1 and enter client.connect 185.250.248.12:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp7,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp7 | Max players The server holds 7 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.