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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,537 players on 11,768 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[EU] Salvaged-Life | PVE | NPC | ZOMBIES |

EU 185.216.144.68:28540 checked 8m ago

biweekly wipes moddedoxidepve
Release date
Next release
In five minutes (23:20 UTC)
Source
Live server queries
Server address
185.216.144.68:28540
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

1

peak 7

Rank

#2,811

top 13% · #1060 in EU

Last wipe

14d ago

biweekly schedule

Next wipe

6d 19h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 1 players, with a peak of 7.
  • It ranks #2,811 of all ranked servers, the top 13%, and #1060 in EU, on player hours over the last seven days.
  • Its current map went up 14d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |

Players now and over time, UTC

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510000:0009:0019:0004:0013:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

Usual gap

28 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

5

players, last three wipes

Crowd held

50%

else halves by day 8

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 19hThu 5 Nov, 19:00 UTCForce wipe FW
13d 18hThu 12 Nov, 17:53 UTCOwn schedule
34d 19hThu 3 Dec, 19:00 UTCForce wipe FW
41d 18hThu 10 Dec, 17:53 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:53 UTC14d ago 8 – running 3
Thu 1 Oct, 18:32 UTC FW28d ago 5 halved by day 8 14 days 0
Thu 17 Sep, 17:56 UTC42d ago 3 held half 14 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |

4200 · seed 20

Map of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |

Table 3: The world

As the server publishes it

MapCustom Map
Size4200
Seed20

8. Server characteristics

Table 4: Characteristics of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |

What the server publishes and what was recorded

Address185.216.144.68:28540
RegionEU
Max players50
Group limit20 max
Wipe schedulebiweekly
Last wipe15 Oct 2026, 17:53 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

★ 1x Loot Rates ★ ★ 1x ➜ 3x Gather With Skills ★ ★ NPC at all monuments & Zombie's roaming ★ ➤ Skill Tree ➤ RaidableBases | 5 Tiers | ➤ Convoy Events | 5 Tiers | ➤ Road Bradley | 5 Tiers | ➤ Undead Raiders | 5 Tiers | ➤ Heli Signals | 5 Tiers | ➤ Custom Cargo Ship | 3 Tiers | ➤ Boss Monster ➤ Custom TugBoats ➤ Personal Ziplines ➤ Personal Vehicles ➤ RP Store ➤ SkinBox ➤ Quests ➤ Kits ➤ Backpacks ➤ Instant teleports ➤ Friendly active staff AND MUCH MORE!

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average200 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average24 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 26 on average6 / 200
[EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average49 / 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 25 on average77 / 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 24 on average23 / 100

11. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for [EU] Salvaged-Life | PVE | NPC | ZOMBIES |: what is it?

Wipes on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | follow a rhythm of every 4 weeks on Thursday at 17:53 UTC. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 14 days 5 hours. The tags list a fortnightly wipe schedule.

How is wipe day run on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

An average of 5 players attended at peak across recent wipes. 3 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. If not, it dropped below half by day 8.

Server details

Is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | up, and how well has it held up?

[EU] Salvaged-Life | PVE | NPC | ZOMBIES | is online at the time of this release. By its own reported uptime, it restarted about 7 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

How well does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | perform?

Over the last 48 hours, server fps averaged 93; the lowest reading was 42. Buildings, deployables and everything else in the world took the entity count to 93,035. Up to 4,201 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run from?

Its EU tag is how [EU] Salvaged-Life | PVE | NPC | ZOMBIES | lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 185.216.144.68:28540 is its address.

On which Rust version does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | operate?

This release lists [EU] Salvaged-Life | PVE | NPC | ZOMBIES | on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

At counting time [EU] Salvaged-Life | PVE | NPC | ZOMBIES | recorded 0 players across 50 slots. Averaged over seven days: 1 players, with a peak of 7. Over the past 48 hours the highest average fell at 19:00 UTC: 4 players.

How does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | compare with other servers in the rankings?

This release ranks [EU] Salvaged-Life | PVE | NPC | ZOMBIES | at #2,811 for seven-day player hours, #1,060 in Europe, inside the top 13% of ranked servers.

Lists and tags

Where does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | appear among the Rust Census lists and filters?

These Rust Census lists include [EU] Salvaged-Life | PVE | NPC | ZOMBIES |: EU Rust servers: the regional count, Modded Rust servers, counted, Rust PvE servers, listed and Rust servers with zombie in the name. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | carry?

Read by the game's server browser, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts20 (Group limit): No team may hold more than 20; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The server browser files this server under Europe. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

The procedural map on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is generated by the game, measures 4,200 and carries seed 20. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.

On [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, what rules and settings are in force?

The name of [EU] Salvaged-Life | PVE | NPC | ZOMBIES | carries no gather rate. No group exceeds 20 players. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Enter client.connect 185.216.144.68:28540 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://discord.com/invite/jymGN2PPjd is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts20,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts20Group limit No team may hold more than 20.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly The wipe interval is two weeks.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Region

EUEurope The server browser files this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.