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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,133 players on 11,699 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ServerName

185.210.141.114:28015 checked 26d ago

Release date
Next release
In five minutes (13:57 UTC)
Source
Live server queries
Server address
185.210.141.114:28015
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

0

peak –

Rank

#13,802

top 60%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • It ranks #13,802 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on ServerName

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:54 UTC26d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ServerName

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ServerName

What the server publishes and what was recorded

Address185.210.141.114:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 11:54 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average187 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average118 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average12 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average19 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average26 / 225

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for ServerName: what is it?

The rhythm of ServerName's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 26 days 14 hours have passed since this world was made.

On ServerName, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 1 hours after it began.

Server record

Is ServerName up, and how well has it held up?

ServerName is offline at the time of this release; it was last seen 26 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 2 October 2026.

Which location does ServerName run from?

A region is not published by ServerName. Rust Census does not look up where the machine stands; it shows where a server says it is. At 185.210.141.114:28015 it is addressed.

Which Rust version is ServerName running?

This release lists ServerName on Rust network protocol 2634 and build 166586, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for ServerName?

The last count for ServerName was 26 days 12 hours ago; it is offline at present.

What position does ServerName hold in the server rankings?

The rank for ServerName is #13,802 on seven-day player hours, in the top 60% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover ServerName?

These Rust Census lists include ServerName: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on ServerName carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): Build 166586 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags ServerName publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on ServerName?

A procedural map runs on ServerName, generated by the game.

How is ServerName configured, and what rules does it keep?

The name of ServerName carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

Join details

What is the way to join ServerName?

Enter client.connect 185.210.141.114:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players 5 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs166586Build Build 166586 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.