Statistical profileOnline
Blood Rust - Red [duo, x2]
EU 185.207.214.88:36000 checked 7m ago
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1. Main points
Players now
10/ 200
5% full
7-day average
71
peak 210
Rank
#268
top 1% · #137 in EU
Last wipe
5d ago
weekly schedule
Next wipe
1d 6h
Sat 31 Oct, 09:08 UTC
Main points
- There were 10 players on it, 5% of its 200 slots.
- Over the last seven days it averaged 71 players, with a peak of 210.
- It ranks #268 of all ranked servers, the top 1%, and #137 in EU, on player hours over the last seven days.
- Its current map went up 5d ago; the next wipe is expected Saturday 31 October, 09:08 UTC, every Saturday at 09:08 UTC.
2. Players
Figure 1: Players on Blood Rust - Red [duo, x2]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 1% of all ranked servers, top 5% in EU, and #27 of the duo servers (top 6%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Saturday 31 October, 09:08 UTC, in 1d 6h. Every Saturday at 09:08 UTC · high confidence
Usual gap
7 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
207
players, last three wipes
Crowd held
0%
else halves by day 3
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 1d 6h | Sat 31 Oct, 09:08 UTC | Own schedule |
| 6d 15h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 8d 6h | Sat 7 Nov, 09:08 UTC | Own schedule |
| 15d 6h | Sat 14 Nov, 09:08 UTC | Own schedule |
| 22d 6h | Sat 21 Nov, 09:08 UTC | Own schedule |
| 29d 6h | Sat 28 Nov, 09:08 UTC | Own schedule |
| 34d 15h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 36d 6h | Sat 5 Dec, 09:08 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 210, 1 hours in, with 78 in the queue.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 09:08 UTC5d ago | 210+78 queue | – | running | 13 |
| Sat 17 Oct, 09:11 UTC12d ago | 201+49 queue | halved by day 3 | 7 days | 20 |
| Sat 10 Oct, 09:12 UTC19d ago | 209+60 queue | halved by day 2 | 7 days | 19 |
| Sat 3 Oct, 09:08 UTC26d ago | 205+56 queue | halved by day 3 | 7 days | 18 |
| Sat 26 Sep, 09:07 UTC33d ago | 217+79 queue | halved by day 4 | 7 days | 26 |
| Sat 19 Sep, 09:07 UTC40d ago | 209+66 queue | halved by day 3 | 7 days | 7 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Blood Rust - Red [duo, x2]
What the server publishes and what was recorded
| Address | 185.207.214.88:36000 |
|---|---|
| Region | EU |
| Max players | 200 |
| Group limit | duo |
| Wipe schedule | weekly |
| Last wipe | 24 Oct 2026, 09:08 UTC |
| Hostname | red.bloodrust.io |
| First seen | 13 Sep 2026 |
9. Operator
Hostnamebloodrust.io
Table 5: Other servers of this operator
The busiest servers publishing a bloodrust.io hostname
| Server | Status | Players |
|---|---|---|
| Blood Rust - Brown [nolimit, x2] | Online | 40 / 200 |
| Blood Rust - Pink [duo, x2] | Online | 36 / 200 |
| Blood Rust - Purple [solo, x2] | Online | 20 / 200 |
| Blood Rust - Green [trio, x2] | Online | 8 / 200 |
| Blood Rust - Blue [nolimit, x2] | Online | 7 / 200 |
| Blood Rust - Black [nolimit, x2] | Online | 3 / 200 |
| Blood Rust - Yellow [trio, x2] | Online | 0 / 200 |
| Testовый | Online | 0 / 5 |
10 servers publish a bloodrust.io hostname; the busiest are listed.
10. About this server
In its own words: the description the server publishes, unedited.
Вайп карты: Каждую субботу в 13:00 (мск) Вайп рецептов: Каждые 2 недели Лимит команды: 2 игрока Особенности: — Рейты на добычу: х2 — Стаки ресурсов: 10000 — Мгновенный крафт — Скины RUST и CS2 за время в игре — Магазин скинов RUST и CS2 (за EXP) ··· И многое другое в /menu Ссылки: — Сайт: bloodrust.store — Telegram: t.me/bloodrust — Discord: discord.gg/bloodrust
11. Similar servers
Table 6: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED | EU · duo · 2x · weekly · 210 on average | 83 / 200 |
| Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий | EU · duo · 2x · weekly · 121 on average | 7 / 100 |
| Magic Rust #29 — Modded 2x (Solo/Duo) | Baйп 28.10 | EU · duo · 2x · weekly · 102 on average | 54 / 100 |
| Bestrust Solo/Duo 2x #2 | JUST FULLWIPED 28.10 10/28 | EU · duo · 2x · weekly · 50 on average | 1 / 200 |
| Bestrust Solo/Duo 2x | JUST FULLWIPED 29.10 10/29 | EU · duo · 2x · weekly · 48 on average | 22 / 200 |
| MIRAGE RUST | FRIDAY SOLO/DUO 2x | Wipe 23.10 | EU · duo · 2x · weekly · 40 on average | 0 / 350 |
12. Quick answers
From the figures on this page.
Wipe schedule
When does Blood Rust - Red [duo, x2] wipe, and how often?
Blood Rust - Red [duo, x2] is wiped on a schedule of every Saturday at 09:08 UTC. On Saturday 31 October at 09:08 UTC the next wipe is expected. This world was generated 5 days 17 hours ago. The tags list a wipe schedule of one week.
On Blood Rust - Red [duo, x2], what happens on wipe day?
The average busiest point of its recent wipes drew 207 players. 78 more were waiting in the queue when the crowd peaked 1 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 3 in those cases where it did not hold.
About the server
Is Blood Rust - Red [duo, x2] up, and how well has it held up?
At the latest check, Blood Rust - Red [duo, x2] was online. By its own reported uptime, it restarted about 20 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
How well does Blood Rust - Red [duo, x2] perform?
The figures for the last 48 hours give an average of 60 server fps and a minimum of 60. Buildings, deployables and everything else in the world took the entity count to 180,906. Memory use reached 6,845 MB at its peak. Players feel low fps and a rising entity count as lag.
In which location is Blood Rust - Red [duo, x2] based?
Its EU tag is how Blood Rust - Red [duo, x2] lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 185.207.214.88:36000 is its address.
What version of Rust has been recorded on Blood Rust - Red [duo, x2]?
This release lists Blood Rust - Red [duo, x2] on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Blood Rust - Red [duo, x2]?
At counting time Blood Rust - Red [duo, x2] recorded 10 players across 200 slots. Averaged over seven days: 71 players, with a peak of 210. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 68 players.
What position does Blood Rust - Red [duo, x2] hold in the server rankings?
This release ranks Blood Rust - Red [duo, x2] at #268 for seven-day player hours, #137 in Europe, inside the top 1% of ranked servers. This release places it #27 among duo servers.
Lists and tags
Which Rust Census filters and lists cover Blood Rust - Red [duo, x2]?
These Rust Census lists include Blood Rust - Red [duo, x2]: Rust 2x servers, counted, Duo Rust servers, group limit 2, EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.
Which operator runs Blood Rust - Red [duo, x2]?
The same operator most likely runs Blood Rust - Red [duo, x2] and 9 other servers we track, as all publish a bloodrust.io hostname.
The tags on Blood Rust - Red [duo, x2]: what do they indicate?
These are the tags Blood Rust - Red [duo, x2] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): Slots: 200; ts2 (Group limit): The limit is 2 players per team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes are run every week; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): The server browser files this server under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Blood Rust - Red [duo, x2]?
Size 3,800 and seed 1337: that is the procedural map on Blood Rust - Red [duo, x2], generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Procedural.
What settings and rules have been listed for Blood Rust - Red [duo, x2]?
Blood Rust - Red [duo, x2] carries a 2x gather rate, as stated in its name. 2 players is the cap for a group (duo). survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to Blood Rust - Red [duo, x2]?
Enter client.connect 185.207.214.88:36000 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://bloodrust.com/home.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts2
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp200 | Max players Slots: 200. |
ts2 | Group limit The limit is 2 players per team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
