Statistical profileOnline
SC
185.207.214.198:35200 checked 7m ago
Connect to this server
1. Main points
Players now
0/ 200
0% full
7-day average
0
peak 2
Rank
#4,817
top 22%
Last wipe
2d ago
monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 200 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #4,817 of all ranked servers, the top 22%, on player hours over the last seven days.
- Its current map went up 2d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on SC
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Usual gap
18.3 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 4
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 22h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 22h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:03 UTC2d ago | – | – | running | 1 |
| Fri 9 Oct, 12:05 UTC20d ago | 1 | halved by day 4 | 18.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of SC
What the server publishes and what was recorded
| Address | 185.207.214.198:35200 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 10 max |
| Wipe schedule | monthly |
| Last wipe | 27 Oct 2026, 19:56 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 51 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 138 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 16 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 76 on average | 108 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 73 on average | 218 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 69 on average | 358 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for SC: what is it?
A monthly force wipe is the sole occasion on which SC wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 2 days ago. Its tags carry a monthly wipe schedule.
How is wipe day run on SC?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 4.
About the server
Is SC up, and how well has it held up?
SC is online at the time of this release. By its own reported uptime, it restarted about 5 hours ago. Of the 168 hours in the last 7 full days, it was up 155 of them, or 92%. First recorded by Rust Census on 24 September 2026.
How well does SC perform?
The figures for the last 48 hours give an average of 511 server fps and a minimum of 507. Buildings, deployables and everything else in the world took the entity count to 2,865. Memory use reached 1,844 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
Which location does SC run from?
No region is published by SC. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 185.207.214.198:35200 is its address.
What version of Rust has been recorded on SC?
This release lists SC on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on SC?
The present count is 0 players on SC, out of 200 slots. Averaged over seven days: 0 players, with a peak of 2. Over the past 48 hours the highest average fell at 21:00 UTC: 1 players.
How does SC compare with other servers in the rankings?
For seven-day player hours, SC is ranked #4,817, placing it in the top 22% of all ranked servers.
Tag details
Where does SC appear among the Rust Census lists and filters?
The Rust Census lists that SC fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What is meant by each tag shown on SC?
gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 slots are available; ts10 (Group limit): The limit is 10 players per team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags SC publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for SC?
Size 2,500 and seed 121315421: that is the procedural map on SC, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.
What settings and rules have been listed for SC?
No gather rate is recorded for SC in its name. 10 players is the recorded group limit. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join SC?
You can open the console in Rust with F1 and enter client.connect 185.207.214.198:35200; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp200 | Max players 200 slots are available. |
ts10 | Group limit The limit is 10 players per team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
