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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,956 players on 11,624 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Quiet Hollow [PvE] [MOD]

185.207.214.198:35000 checked 11m ago

biweekly wipes moddedoxidepve
Release date
Next release
In five minutes (05:00 UTC)
Source
Live server queries
Server address
185.207.214.198:35000
First recorded
20 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

1/ 200

0% full

7-day average

1

peak 2

Rank

#5,216

top 23%

Last wipe

12h ago

biweekly schedule

Next wipe

6d 13h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 1 players on it, 0% of its 200 slots.
  • Over the last seven days it averaged 1 players, with a peak of 2.
  • It ranks #5,216 of all ranked servers, the top 23%, on player hours over the last seven days.
  • Its current map went up 12h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Quiet Hollow [PvE] [MOD]

Players now and over time, UTC

AveragePeakWipe
00.511.5208:0016:0002:0011:0019:0003:00Wiped Wed 28 Oct, 08:53 UTCWIPEWiped Wed 28 Oct, 17:31 UTCWIPEWiped Thu 29 Oct, 16:25 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
05010015020008:0016:0002:0011:0019:0003:00Wiped Wed 28 Oct, 08:53 UTCWIPEWiped Wed 28 Oct, 17:31 UTCWIPEWiped Thu 29 Oct, 16:25 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep30 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

Usual gap

1.4 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 13hThu 5 Nov, 19:00 UTCForce wipe FW
13d 11hThu 12 Nov, 16:25 UTCOwn schedule
27d 11hThu 26 Nov, 16:25 UTCOwn schedule
34d 13hThu 3 Dec, 19:00 UTCForce wipe FW
41d 11hThu 10 Dec, 16:25 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 22 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:25 UTC12h ago – – running 1
Wed 28 Oct, 17:31 UTC1d ago – – – 1
Wed 28 Oct, 08:53 UTC1d ago – – – 1
Tue 22 Sep, 12:06 UTC37d ago 3 held half 35.9 days 1
Sun 20 Sep, 14:59 UTC39d ago 3 – 1.9 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Quiet Hollow [PvE] [MOD]

3700 · seed 1534227695

Map of Quiet Hollow [PvE] [MOD]

Table 3: The world

As the server publishes it

MapProcedural Map
Size3700
Seed1534227695
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Quiet Hollow [PvE] [MOD]

What the server publishes and what was recorded

Address185.207.214.198:35000
Region–
Max players200
Group limit10 max
Wipe schedulebiweekly
Last wipe29 Oct 2026, 16:25 UTC
Hostname–
First seen20 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Сервер тихая ложбина Здесь вы обретете покой наш сайт zombic.ru Все уже прошло ,вам нужно просто выживать в спокойной обстановке.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 245 on average218 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average70 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average69 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average44 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average10 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 44 on average30 / 250

11. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Quiet Hollow [PvE] [MOD]: what is it?

The prediction for Quiet Hollow [PvE] [MOD] follows its tag, since too few of its wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 12 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.

How is wipe day run on Quiet Hollow [PvE] [MOD]?

An average of 3 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

Server record

How reliable is Quiet Hollow [PvE] [MOD], and is it online now?

This release records Quiet Hollow [PvE] [MOD] as online. About 10 hours ago is when it last restarted, according to the uptime it reports. 38 of 168 hours on across the last 7 full days gives an uptime of 23%. The first sighting of it by Rust Census was on 20 September 2026.

Does Quiet Hollow [PvE] [MOD] hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 96; the lowest reading was 62. The world carried up to 88,365 entities, including buildings, deployables and all else. Up to 3,384 MB of memory was used. Players feel low fps and a rising entity count as lag.

Which location does Quiet Hollow [PvE] [MOD] run from?

No region is published by Quiet Hollow [PvE] [MOD]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 185.207.214.198:35000 it is addressed.

On which Rust version does Quiet Hollow [PvE] [MOD] operate?

The version in use on Quiet Hollow [PvE] [MOD] is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on Quiet Hollow [PvE] [MOD]?

Quiet Hollow [PvE] [MOD] stands at 1 players from 200 slots in this release. Averaged over seven days: 1 players, with a peak of 2. Over the past 48 hours the highest average fell at 14:00 UTC: 2 players.

In the rankings of Rust servers, where is Quiet Hollow [PvE] [MOD] placed?

For seven-day player hours, Quiet Hollow [PvE] [MOD] is ranked #5,216, placing it in the top 23% of all ranked servers.

Lists and tags

Where does Quiet Hollow [PvE] [MOD] appear among the Rust Census lists and filters?

These Rust Census lists include Quiet Hollow [PvE] [MOD]: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Which meanings do the tags on Quiet Hollow [PvE] [MOD] carry?

Read by the game's server browser, Quiet Hollow [PvE] [MOD] publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): The server holds 200 slots; ts10 (Group limit): The limit is 10 players per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for Quiet Hollow [PvE] [MOD]?

Size 3,700 and seed 1534227695: that is the procedural map on Quiet Hollow [PvE] [MOD], generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is Quiet Hollow [PvE] [MOD] configured, and what rules does it keep?

No gather rate is given in the name of Quiet Hollow [PvE] [MOD]. The group limit is 10 players. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to Quiet Hollow [PvE] [MOD]?

You can open the console in Rust with F1 and enter client.connect 185.207.214.198:35000; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://zombic.ru.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp200Max players The server holds 200 slots.
ts10Group limit The limit is 10 players per team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.