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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 75,264 players on 11,770 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

test

185.207.214.176:35000 checked 28d ago

biweekly wipes moddedoxidepve
Release date
Next release
In five minutes (17:11 UTC)
Source
Live server queries
Server address
185.207.214.176:35000
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#16,275

top 69%

Last wipe

56d ago

biweekly schedule

Next wipe

6d 20h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it.
  • It ranks #16,275 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 56d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of test

4500 · seed 46464646

Map of test

Table 2: The world

As the server publishes it

MapCustom Map
Size4500
Seed46464646

8. Server characteristics

Table 3: Characteristics of test

What the server publishes and what was recorded

Address185.207.214.176:35000
Region–
Max players–
Group limit8, the default
Wipe schedulebiweekly
Last wipe3 Sep 2026, 17:28 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average276 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average228 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average88 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average19 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average22 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 46 on average46 / 250

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on test?

An estimate from the force wipe gives the next wipe of test. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 56 days 5 hours have passed since this world was made. Its tags carry a wipe schedule of every two weeks.

Server record

How reliable is test, and is it online now?

The latest count records test as offline, last seen 28 days 5 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.

What location has been recorded for test?

A region is not published by test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 185.207.214.176:35000 is its address.

What version of Rust has been recorded on test?

Rust network protocol 2633 and build 163794 on Windows is the version test runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does test carry?

test is offline at present; its last recording was 28 days 5 hours ago.

In the rankings of Rust servers, where is test placed?

For seven-day player hours, test is ranked #16,275, placing it in the top 69% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry test?

The Rust Census lists that test fits are: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What is meant by each tag shown on test?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for test?

The procedural map on test is generated by the game, measures 4,500 and carries seed 46464646. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

What settings and rules have been listed for test?

No gather rate is recorded for test in its name. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join test?

You can open the console in Rust with F1 and enter client.connect 185.207.214.176:35000; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://rust-z.gamestores.app/.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2633,^b,^p,gmrust,cs163794,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp0Max players 0 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163794Build Build 163794 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.