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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 66,506 players on 11,742 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[WILDCORE] EU 2X | TEST | WEEKLY

EU 185.207.139.27:28020 checked 20d ago

2x weekly wipes vanillamoddedcarbon
Release date
Next release
In five minutes (14:20 UTC)
Source
Live server queries
Server address
185.207.139.27:28020
First recorded
9 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,863

top 72% · #2539 in EU

Last wipe

20d ago

weekly schedule

Next wipe

12h

Fri 30 Oct, 12:38 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,863 of all ranked servers, the top 72%, and #2539 in EU, on player hours over the last seven days.
  • Its current map went up 20d ago; the next wipe is expected Friday 30 October, 12:38 UTC, weekly: 7 days after its last wipe.

2. Players

Figure 1: Players on [WILDCORE] EU 2X | TEST | WEEKLY

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Friday 30 October, 12:38 UTC, in 12h. Weekly: 7 days after its last wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of [WILDCORE] EU 2X | TEST | WEEKLY

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of [WILDCORE] EU 2X | TEST | WEEKLY

What the server publishes and what was recorded

Address185.207.139.27:28020
RegionEU
Max players50
Group limit8, the default
Wipe scheduleweekly
Last wipe9 Oct 2026, 12:38 UTC
Hostname–
First seen9 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 338 on average279 / 350
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average18 / 1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 289 on average90 / 1900
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 288 on average35 / 100
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average31 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 131 on average6 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does [WILDCORE] EU 2X | TEST | WEEKLY wipe, and how often?

An estimate from weekly: 7 days after its last wipe gives the next wipe of [WILDCORE] EU 2X | TEST | WEEKLY. On Friday 30 October at 12:38 UTC the next wipe is expected. The present world dates from 20 days 11 hours. A weekly wipe schedule is published in its tags.

Server details

Is [WILDCORE] EU 2X | TEST | WEEKLY up, and how well has it held up?

[WILDCORE] EU 2X | TEST | WEEKLY is offline at the time of this release; it was last seen 20 days 9 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 9 October 2026.

In which location is [WILDCORE] EU 2X | TEST | WEEKLY based?

Its EU tag is how [WILDCORE] EU 2X | TEST | WEEKLY lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 185.207.139.27:28020 it is addressed.

On which Rust version does [WILDCORE] EU 2X | TEST | WEEKLY operate?

Rust network protocol 2634 and build 167398 on Linux is the version [WILDCORE] EU 2X | TEST | WEEKLY runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on [WILDCORE] EU 2X | TEST | WEEKLY?

The last count for [WILDCORE] EU 2X | TEST | WEEKLY was 20 days 9 hours ago; it is offline at present.

In the rankings of Rust servers, where is [WILDCORE] EU 2X | TEST | WEEKLY placed?

For seven-day player hours [WILDCORE] EU 2X | TEST | WEEKLY is ranked #15,863 and #2,539 in Europe, placing it in the top 72% of all ranked servers.

Tags, lists

Where does [WILDCORE] EU 2X | TEST | WEEKLY appear among the Rust Census lists and filters?

Included in these Rust Census lists is [WILDCORE] EU 2X | TEST | WEEKLY: Rust 2x servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

What is meant by each tag shown on [WILDCORE] EU 2X | TEST | WEEKLY?

These are the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^w (Weekly): Wipes are run every week; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): The server browser files this server under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on [WILDCORE] EU 2X | TEST | WEEKLY?

A procedural map runs on [WILDCORE] EU 2X | TEST | WEEKLY, generated by the game.

What settings and rules have been listed for [WILDCORE] EU 2X | TEST | WEEKLY?

[WILDCORE] EU 2X | TEST | WEEKLY carries a 2x gather rate, as stated in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join [WILDCORE] EU 2X | TEST | WEEKLY?

Enter client.connect 185.207.139.27:28020 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167398Build Build 167398 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^wWeekly Wipes are run every week.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Region

EUEurope The server browser files this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.