Statistical profileOffline
[WILDCORE] EU 2X | TEST | WEEKLY
EU 185.207.139.27:28020 checked 20d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,863
top 72% · #2539 in EU
Last wipe
20d ago
weekly schedule
Next wipe
12h
Fri 30 Oct, 12:38 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,863 of all ranked servers, the top 72%, and #2539 in EU, on player hours over the last seven days.
- Its current map went up 20d ago; the next wipe is expected Friday 30 October, 12:38 UTC, weekly: 7 days after its last wipe.
2. Players
Figure 1: Players on [WILDCORE] EU 2X | TEST | WEEKLY
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Friday 30 October, 12:38 UTC, in 12h. Weekly: 7 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [WILDCORE] EU 2X | TEST | WEEKLY
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [WILDCORE] EU 2X | TEST | WEEKLY
What the server publishes and what was recorded
| Address | 185.207.139.27:28020 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 9 Oct 2026, 12:38 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 338 on average | 279 / 350 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 319 on average | 18 / 1000 |
| MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 | EU · groups of 300+ · 2x · weekly · 289 on average | 90 / 1900 |
| Magic Rust #14 — Modded 2x (No limit) | Pyccкий | EU · groups of 300+ · 2x · weekly · 288 on average | 35 / 100 |
| РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! | EU · groups of 12+ · 2x · weekly · 218 on average | 31 / 100 |
| VANILLA x2 | GGRust #4 | Для нoвичкoв 2x | EU · groups of 300+ · 2x · weekly · 131 on average | 6 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does [WILDCORE] EU 2X | TEST | WEEKLY wipe, and how often?
An estimate from weekly: 7 days after its last wipe gives the next wipe of [WILDCORE] EU 2X | TEST | WEEKLY. On Friday 30 October at 12:38 UTC the next wipe is expected. The present world dates from 20 days 11 hours. A weekly wipe schedule is published in its tags.
Server details
Is [WILDCORE] EU 2X | TEST | WEEKLY up, and how well has it held up?
[WILDCORE] EU 2X | TEST | WEEKLY is offline at the time of this release; it was last seen 20 days 9 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 9 October 2026.
In which location is [WILDCORE] EU 2X | TEST | WEEKLY based?
Its EU tag is how [WILDCORE] EU 2X | TEST | WEEKLY lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 185.207.139.27:28020 it is addressed.
On which Rust version does [WILDCORE] EU 2X | TEST | WEEKLY operate?
Rust network protocol 2634 and build 167398 on Linux is the version [WILDCORE] EU 2X | TEST | WEEKLY runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on [WILDCORE] EU 2X | TEST | WEEKLY?
The last count for [WILDCORE] EU 2X | TEST | WEEKLY was 20 days 9 hours ago; it is offline at present.
In the rankings of Rust servers, where is [WILDCORE] EU 2X | TEST | WEEKLY placed?
For seven-day player hours [WILDCORE] EU 2X | TEST | WEEKLY is ranked #15,863 and #2,539 in Europe, placing it in the top 72% of all ranked servers.
Tags, lists
Where does [WILDCORE] EU 2X | TEST | WEEKLY appear among the Rust Census lists and filters?
Included in these Rust Census lists is [WILDCORE] EU 2X | TEST | WEEKLY: Rust 2x servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
What is meant by each tag shown on [WILDCORE] EU 2X | TEST | WEEKLY?
These are the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^w (Weekly): Wipes are run every week; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): The server browser files this server under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on [WILDCORE] EU 2X | TEST | WEEKLY?
A procedural map runs on [WILDCORE] EU 2X | TEST | WEEKLY, generated by the game.
What settings and rules have been listed for [WILDCORE] EU 2X | TEST | WEEKLY?
[WILDCORE] EU 2X | TEST | WEEKLY carries a 2x gather rate, as stated in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join [WILDCORE] EU 2X | TEST | WEEKLY?
Enter client.connect 185.207.139.27:28020 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167398 | Build Build 167398 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.