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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,937 players on 11,705 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test Private Server

185.204.80.84:28015 checked 36d ago

Release date
Next release
In five minutes (02:12 UTC)
Source
Live server queries
Server address
185.204.80.84:28015
First recorded
21 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,499

top 67%

Last wipe

36d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,499 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 36d ago.

2. Players

Figure 1: Players on Test Private Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 21:44 UTC37d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test Private Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Test Private Server

What the server publishes and what was recorded

Address185.204.80.84:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe22 Sep 2026, 02:05 UTC
Hostname–
First seen21 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average204 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average123 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average25 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average14 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average25 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average30 / 225

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Test Private Server: what is it?

The rhythm of Test Private Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 36 days 23 hours have passed since this world was made.

On Test Private Server, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

What does the record show for the uptime and current status of Test Private Server?

The latest count records Test Private Server as offline, last seen 36 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 21 September 2026.

Which location does Test Private Server run from?

A region is not published by Test Private Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 185.204.80.84:28015 it is addressed.

Which Rust version is Test Private Server running?

The version in use on Test Private Server is Rust network protocol 2633 and build 164530 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Test Private Server?

The last count for Test Private Server was 36 days 23 hours ago; it is offline at present.

How does Test Private Server compare with other servers in the rankings?

For seven-day player hours, Test Private Server is ranked #15,499, placing it in the top 67% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Test Private Server?

The Rust Census lists that Test Private Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Test Private Server?

Read by the game's server browser, Test Private Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for Test Private Server?

Test Private Server runs a procedural map, which the game generates.

What settings and rules have been listed for Test Private Server?

No gather rate is recorded for Test Private Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to Test Private Server?

Enter client.connect 185.204.80.84:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players The server holds 2 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs164530Build Game build: 164530.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.