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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,587 players on 11,721 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore

NA 185.199.95.83:28915 checked 6m ago

2x weekly wipes moddedcarbon
Release date
Next release
In five minutes (00:10 UTC)
Source
Live server queries
Server address
185.199.95.83:28915
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

1/ 50

2% full

7-day average

1

peak 5

Rank

#2,624

top 12% · #424 in NA

Last wipe

5d ago

weekly schedule

Next wipe

1d 16h

Fri 30 Oct, 16:36 UTC

Main points

  • There were 1 players on it, 2% of its 50 slots.
  • Over the last seven days it averaged 1 players, with a peak of 5.
  • It ranks #2,624 of all ranked servers, the top 12%, and #424 in NA, on player hours over the last seven days.
  • Its current map went up 5d ago; the next wipe is expected Friday 30 October, 16:36 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore

Players now and over time, UTC

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304001:0010:0019:0003:0012:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Friday 30 October, 16:36 UTC, in 1d 16h. Its weekly schedule tag · low confidence

Usual gap

5.1 days

between real wipes

On rhythm

25%

of its recent wipes

Wipe-day peak

8

players, last three wipes

Crowd held

50%

else halves by day 1.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1d 16hFri 30 Oct, 16:36 UTCOwn schedule
7d 18hThu 5 Nov, 19:00 UTCForce wipe FW
8d 16hFri 6 Nov, 16:36 UTCOwn schedule
15d 16hFri 13 Nov, 16:36 UTCOwn schedule
22d 16hFri 20 Nov, 16:36 UTCOwn schedule
29d 16hFri 27 Nov, 16:36 UTCOwn schedule
35d 18hThu 3 Dec, 19:00 UTCForce wipe FW
36d 16hFri 4 Dec, 16:36 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:36 UTC5d ago 5 – running 0
Fri 16 Oct, 20:41 UTC12d ago 9 halved by day 1 6.8 days 1
Thu 15 Oct, 08:44 UTC13d ago 9 – 1.5 days 1
Fri 9 Oct, 21:43 UTC19d ago 7 halved by day 2 5.5 days 1
Thu 1 Oct, 17:57 UTC FW27d ago 6 held half 8.2 days 1
Sat 26 Sep, 22:36 UTC32d ago 8 held half 4.8 days 2
Wed 23 Sep, 23:46 UTC35d ago 9 held half 3 days 1
Thu 17 Sep, 23:24 UTC41d ago 11 halved by day 4 6 days 3
Tue 15 Sep, 14:32 UTC43d ago 8 held half 2.4 days 0
Sun 13 Sep, 23:45 UTC45d ago 4 – 1.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore

1750 · seed 0

Custom map, no picture published

Table 3: The world

As the server publishes it

MapCustom Map
Size1750
Seed–

8. Server characteristics

Table 4: Characteristics of PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore

What the server publishes and what was recorded

Address185.199.95.83:28915
RegionNA
Max players50
Group limit8, the default
Wipe scheduleweekly
Last wipe23 Oct 2026, 16:36 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

PERMACORE | Progress survives wipes! Permanent blueprints & unlocks • Loot preservation • More to discover as you play DEEP SEA 24/7 | Tugboats • Build on islands or water • Custom ores • Player economy & shops WIPES | Map every Friday 3PM ET • BP every 2 weeks • FORCE: First Thursday 2PM ET (no Friday wipe that week) • Coins & economy never wipe

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 99 on average118 / 200
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average6 / 150
[US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 77 on average11 / 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 47 on average422 / 450
[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 29 on average49 / 150
BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOPNA · groups of 8+ · 2x · weekly · 5 on average2 / 100

11. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

As its schedule cannot be confirmed from the few wipes of PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore on record, the prediction follows its tag. On Friday 30 October at 16:36 UTC the next wipe is expected. The present world dates from 5 days 7 hours. A weekly wipe schedule is published in its tags.

What should you expect on wipe day at PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

The average busiest point of its recent wipes drew 8 players. 3 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. The fall below half came by day 1.5 in those cases where it did not hold.

Server details

How reliable is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, and is it online now?

This release records PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore as online. By its own reported uptime, it restarted about 10 hours ago. Of the 168 hours in the last 7 full days, it was up 144 of them, or 86%. It was first seen by Rust Census on 13 September 2026.

What does the performance record of PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore show?

The figures for the last 48 hours give an average of 30 server fps and a minimum of 22. Buildings, deployables and everything else in the world took the entity count to 16,247. Up to 2,209 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

Which location does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore run from?

Its NA tag is how PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 185.199.95.83:28915 it is addressed.

Which Rust version is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore running?

This release lists PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

The present count is 1 players on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, out of 50 slots. Averaged over seven days: 1 players, with a peak of 5. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 4 players.

What position does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore hold in the server rankings?

On player hours over the last seven days PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore stands at #2,624, #424 in North America, in the top 12% of ranked servers.

Lists and tags

Where does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore appear among the Rust Census lists and filters?

The Rust Census lists that PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore fits are: Rust 2x servers, counted, Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Which meanings do the tags on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^w (Weekly): This server wipes once a week; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed; NA (North America): The server browser files this server under North America are the tags PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

Size 1,750: that is the procedural map on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, generated by the game. The map carries the name: Custom Map.

On PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, what rules and settings are in force?

The name of PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore records a gather rate of 2x. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

You can open the console in Rust with F1 and enter client.connect 185.199.95.83:28915; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://playdust.gg.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^wWeekly This server wipes once a week.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Region

NANorth America The server browser files this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.