Statistical profileOnline
PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore
NA 185.199.95.83:28915 checked 6m ago
Connect to this server
1. Main points
Players now
1/ 50
2% full
7-day average
1
peak 5
Rank
#2,624
top 12% · #424 in NA
Last wipe
5d ago
weekly schedule
Next wipe
1d 16h
Fri 30 Oct, 16:36 UTC
Main points
- There were 1 players on it, 2% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 5.
- It ranks #2,624 of all ranked servers, the top 12%, and #424 in NA, on player hours over the last seven days.
- Its current map went up 5d ago; the next wipe is expected Friday 30 October, 16:36 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Friday 30 October, 16:36 UTC, in 1d 16h. Its weekly schedule tag · low confidence
Usual gap
5.1 days
between real wipes
On rhythm
25%
of its recent wipes
Wipe-day peak
8
players, last three wipes
Crowd held
50%
else halves by day 1.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 1d 16h | Fri 30 Oct, 16:36 UTC | Own schedule |
| 7d 18h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 8d 16h | Fri 6 Nov, 16:36 UTC | Own schedule |
| 15d 16h | Fri 13 Nov, 16:36 UTC | Own schedule |
| 22d 16h | Fri 20 Nov, 16:36 UTC | Own schedule |
| 29d 16h | Fri 27 Nov, 16:36 UTC | Own schedule |
| 35d 18h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 36d 16h | Fri 4 Dec, 16:36 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:36 UTC5d ago | 5 | – | running | 0 |
| Fri 16 Oct, 20:41 UTC12d ago | 9 | halved by day 1 | 6.8 days | 1 |
| Thu 15 Oct, 08:44 UTC13d ago | 9 | – | 1.5 days | 1 |
| Fri 9 Oct, 21:43 UTC19d ago | 7 | halved by day 2 | 5.5 days | 1 |
| Thu 1 Oct, 17:57 UTC FW27d ago | 6 | held half | 8.2 days | 1 |
| Sat 26 Sep, 22:36 UTC32d ago | 8 | held half | 4.8 days | 2 |
| Wed 23 Sep, 23:46 UTC35d ago | 9 | held half | 3 days | 1 |
| Thu 17 Sep, 23:24 UTC41d ago | 11 | halved by day 4 | 6 days | 3 |
| Tue 15 Sep, 14:32 UTC43d ago | 8 | held half | 2.4 days | 0 |
| Sun 13 Sep, 23:45 UTC45d ago | 4 | – | 1.6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore
1750 · seed 0
Table 3: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | 1750 |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore
What the server publishes and what was recorded
| Address | 185.199.95.83:28915 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 23 Oct 2026, 16:36 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
PERMACORE | Progress survives wipes! Permanent blueprints & unlocks • Loot preservation • More to discover as you play DEEP SEA 24/7 | Tugboats • Build on islands or water • Custom ores • Player economy & shops WIPES | Map every Friday 3PM ET • BP every 2 weeks • FORCE: First Thursday 2PM ET (no Friday wipe that week) • Coins & economy never wipe
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Stevious 2x Mondays | Vanilla | 10/26 | NA · groups of 12+ · 2x · weekly · 99 on average | 118 / 200 |
| [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 | NA · groups of 8+ · 2x · weekly · 85 on average | 6 / 150 |
| [US] Stevious 2x Main | Vanilla | 10/22 | NA · groups of 12+ · 2x · weekly · 77 on average | 11 / 200 |
| [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | | NA · groups of 8+ · 2x · weekly · 47 on average | 422 / 450 |
| [US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8 | NA · groups of 8+ · 2x · weekly · 29 on average | 49 / 150 |
| BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOP | NA · groups of 8+ · 2x · weekly · 5 on average | 2 / 100 |
11. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
As its schedule cannot be confirmed from the few wipes of PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore on record, the prediction follows its tag. On Friday 30 October at 16:36 UTC the next wipe is expected. The present world dates from 5 days 7 hours. A weekly wipe schedule is published in its tags.
What should you expect on wipe day at PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
The average busiest point of its recent wipes drew 8 players. 3 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. The fall below half came by day 1.5 in those cases where it did not hold.
Server details
How reliable is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, and is it online now?
This release records PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore as online. By its own reported uptime, it restarted about 10 hours ago. Of the 168 hours in the last 7 full days, it was up 144 of them, or 86%. It was first seen by Rust Census on 13 September 2026.
What does the performance record of PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore show?
The figures for the last 48 hours give an average of 30 server fps and a minimum of 22. Buildings, deployables and everything else in the world took the entity count to 16,247. Up to 2,209 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore run from?
Its NA tag is how PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 185.199.95.83:28915 it is addressed.
Which Rust version is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore running?
This release lists PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
The present count is 1 players on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, out of 50 slots. Averaged over seven days: 1 players, with a peak of 5. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 4 players.
What position does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore hold in the server rankings?
On player hours over the last seven days PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore stands at #2,624, #424 in North America, in the top 12% of ranked servers.
Lists and tags
Where does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore appear among the Rust Census lists and filters?
The Rust Census lists that PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore fits are: Rust 2x servers, counted, Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Which meanings do the tags on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^w (Weekly): This server wipes once a week; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed; NA (North America): The server browser files this server under North America are the tags PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
Size 1,750: that is the procedural map on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, generated by the game. The map carries the name: Custom Map.
On PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, what rules and settings are in force?
The name of PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore records a gather rate of 2x. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?
You can open the console in Rust with F1 and enter client.connect 185.199.95.83:28915; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://playdust.gg.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
