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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,571 players on 11,704 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

testing

185.189.255.249:35400 checked 29d ago

weekly wipes moddedoxide
Release date
Next release
In five minutes (16:13 UTC)
Source
Live server queries
Server address
185.189.255.249:35400
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#16,773

top 70%

Last wipe

30d ago

weekly schedule

Next wipe

4d 10h

Tue 3 Nov, 11:31 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #16,773 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 30d ago; the next wipe is expected Tuesday 3 November, 11:31 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on testing

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Tuesday 3 November, 11:31 UTC, in 4d 10h. Its weekly schedule tag · low confidence

Usual gap

0.9 days

between real wipes

On rhythm

67%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
4d 10hTue 3 Nov, 11:31 UTCOwn schedule
6d 18hThu 5 Nov, 19:00 UTCForce wipe FW
11d 10hTue 10 Nov, 11:31 UTCOwn schedule
18d 10hTue 17 Nov, 11:31 UTCOwn schedule
25d 10hTue 24 Nov, 11:31 UTCOwn schedule
32d 10hTue 1 Dec, 11:31 UTCOwn schedule
34d 18hThu 3 Dec, 19:00 UTCForce wipe FW
39d 10hTue 8 Dec, 11:31 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 29 SepSun 27 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 11:31 UTC30d ago 1 – running 1
Sun 27 Sep, 07:47 UTC32d ago 2 held half 2.2 days 2
Sat 26 Sep, 09:48 UTC33d ago 2 – 0.9 days 0
Fri 25 Sep, 14:19 UTC34d ago 2 – 0.8 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of testing

2500 · seed 53296983

Map of testing

Table 3: The world

As the server publishes it

MapProcedural Map
Size2500
Seed53296983
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of testing

What the server publishes and what was recorded

Address185.189.255.249:35400
Region–
Max players50
Group limit5 max
Wipe scheduleweekly
Last wipe29 Sep 2026, 11:31 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10EU · groups of 5 · weekly · 78 on average41 / 280
红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 9 on average0 / 200
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average0 / 200
[EU/UA] GRAND ISLAND made in KyivEU · groups of 5 · weekly · 1 on average0 / 100
Rusty Moose |EU Mini|EU · groups of 5 · weekly · 74 on average105 / 150
Rusty Moose |US Mini|NA · groups of 5 · weekly · 55 on average185 / 175

10. Quick answers

From the figures on this page.

Wipe details

When does testing wipe, and how often?

As its schedule cannot be confirmed from the few wipes of testing on record, the prediction follows its tag. On Tuesday 3 November at 11:31 UTC the next wipe is expected. The present world dates from 30 days 13 hours. A weekly wipe schedule is published in its tags.

How is wipe day run on testing?

Recent wipes drew an average peak of 2 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

About the server

How reliable is testing, and is it online now?

testing is offline at the time of this release; it was last seen 29 days 8 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 20 September 2026.

In which location is testing based?

No region is given by testing. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 185.189.255.249:35400 is its address.

On which Rust version does testing operate?

Rust network protocol 2633 and build 165217 on Windows is the version testing runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for testing?

At this release testing is offline, having last been seen 29 days 8 hours ago.

What position does testing hold in the server rankings?

The rank for testing is #16,773 on seven-day player hours, in the top 70% of ranked servers.

Lists and tags

Where does testing appear among the Rust Census lists and filters?

Included in these Rust Census lists is testing: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

The tags on testing: what do they indicate?

Read by the game's server browser, testing publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): Slots: 50; ts5 (Group limit): Team size is capped at 5; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^w (Weekly): The wipe cycle is weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on testing?

The procedural map on testing is generated by the game, measures 2,500 and carries seed 53296983. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is testing configured, and what rules does it keep?

No gather rate is recorded for testing in its name. No group exceeds 5 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join testing?

Enter client.connect 185.189.255.249:35400 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,^w,gmvanilla,cs165217,ts5,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp50Max players Slots: 50.
ts5Group limit Team size is capped at 5.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build The server runs game build 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^wWeekly The wipe cycle is weekly.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.