Statistical profileOffline
testing
185.189.255.249:35400 checked 29d ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,773
top 70%
Last wipe
30d ago
weekly schedule
Next wipe
4d 10h
Tue 3 Nov, 11:31 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #16,773 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 30d ago; the next wipe is expected Tuesday 3 November, 11:31 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on testing
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Tuesday 3 November, 11:31 UTC, in 4d 10h. Its weekly schedule tag · low confidence
Usual gap
0.9 days
between real wipes
On rhythm
67%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 4d 10h | Tue 3 Nov, 11:31 UTC | Own schedule |
| 6d 18h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 11d 10h | Tue 10 Nov, 11:31 UTC | Own schedule |
| 18d 10h | Tue 17 Nov, 11:31 UTC | Own schedule |
| 25d 10h | Tue 24 Nov, 11:31 UTC | Own schedule |
| 32d 10h | Tue 1 Dec, 11:31 UTC | Own schedule |
| 34d 18h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 39d 10h | Tue 8 Dec, 11:31 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 11:31 UTC30d ago | 1 | – | running | 1 |
| Sun 27 Sep, 07:47 UTC32d ago | 2 | held half | 2.2 days | 2 |
| Sat 26 Sep, 09:48 UTC33d ago | 2 | – | 0.9 days | 0 |
| Fri 25 Sep, 14:19 UTC34d ago | 2 | – | 0.8 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of testing
2500 · seed 53296983
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2500 |
| Seed | 53296983 |
8. Server characteristics
Table 4: Characteristics of testing
What the server publishes and what was recorded
| Address | 185.189.255.249:35400 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 5 max |
| Wipe schedule | weekly |
| Last wipe | 29 Sep 2026, 11:31 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 | EU · groups of 5 · weekly · 78 on average | 41 / 280 |
| 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 9 on average | 0 / 200 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0 / 200 |
| [EU/UA] GRAND ISLAND made in Kyiv | EU · groups of 5 · weekly · 1 on average | 0 / 100 |
| Rusty Moose |EU Mini| | EU · groups of 5 · weekly · 74 on average | 105 / 150 |
| Rusty Moose |US Mini| | NA · groups of 5 · weekly · 55 on average | 185 / 175 |
10. Quick answers
From the figures on this page.
Wipe details
When does testing wipe, and how often?
As its schedule cannot be confirmed from the few wipes of testing on record, the prediction follows its tag. On Tuesday 3 November at 11:31 UTC the next wipe is expected. The present world dates from 30 days 13 hours. A weekly wipe schedule is published in its tags.
How is wipe day run on testing?
Recent wipes drew an average peak of 2 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
About the server
How reliable is testing, and is it online now?
testing is offline at the time of this release; it was last seen 29 days 8 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 20 September 2026.
In which location is testing based?
No region is given by testing. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 185.189.255.249:35400 is its address.
On which Rust version does testing operate?
Rust network protocol 2633 and build 165217 on Windows is the version testing runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for testing?
At this release testing is offline, having last been seen 29 days 8 hours ago.
What position does testing hold in the server rankings?
The rank for testing is #16,773 on seven-day player hours, in the top 70% of ranked servers.
Lists and tags
Where does testing appear among the Rust Census lists and filters?
Included in these Rust Census lists is testing: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
The tags on testing: what do they indicate?
Read by the game's server browser, testing publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): Slots: 50; ts5 (Group limit): Team size is capped at 5; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^w (Weekly): The wipe cycle is weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on testing?
The procedural map on testing is generated by the game, measures 2,500 and carries seed 53296983. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is testing configured, and what rules does it keep?
No gather rate is recorded for testing in its name. No group exceeds 5 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join testing?
Enter client.connect 185.189.255.249:35400 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,^w,gmvanilla,cs165217,ts5,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp50 | Max players Slots: 50. |
ts5 | Group limit Team size is capped at 5. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.