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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

HARDZONE PVE|Quest|Skills|RaidBases|15.10

185.189.255.248:35300 checked 24m ago

biweekly wipes vanillamoddedoxidepve
Release date
Next release
In five minutes (00:35 UTC)
Source
Live server queries
Server address
185.189.255.248:35300
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 200

0% full

7-day average

3

peak 12

Rank

#1,909

top 9%

Last wipe

14d ago

biweekly schedule

Next wipe

6d 18h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 200 slots.
  • Over the last seven days it averaged 3 players, with a peak of 12.
  • It ranks #1,909 of all ranked servers, the top 9%, on player hours over the last seven days.
  • Its current map went up 14d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on HARDZONE PVE|Quest|Skills|RaidBases|15.10

Players now and over time, UTC

AveragePeak
02.557.51001:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040001:0010:0020:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

Usual gap

13.9 days

between real wipes

Wipe-day peak

24

players, last three wipes

Crowd held

0%

else halves by day 12

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 18hThu 5 Nov, 19:00 UTCForce wipe FW
13d 13hThu 12 Nov, 14:49 UTCOwn schedule
27d 13hThu 26 Nov, 14:49 UTCOwn schedule
34d 18hThu 3 Dec, 19:00 UTCForce wipe FW
41d 13hThu 10 Dec, 14:49 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 3 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:49 UTC14d ago 24 – running 5
Thu 1 Oct, 18:09 UTC FW28d ago 24 halved by day 12 13.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of HARDZONE PVE|Quest|Skills|RaidBases|15.10

4250 · seed 0

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed–

8. Server characteristics

Table 4: Characteristics of HARDZONE PVE|Quest|Skills|RaidBases|15.10

What the server publishes and what was recorded

Address185.189.255.248:35300
Region–
Max players200
Group limit10 max
Wipe schedulebiweekly
Last wipe15 Oct 2026, 14:49 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Усложненный PVE сервер, с упором на выживание. Ребаланс стола изучения (шанс изучения 30-60%). Изучения через верстак отключены. Крафт оружия запрещен. + система прокачки оружия. Рейд базы, и боты рейдеры что мстят за базы. Скилы. 5 уникальных веток квестов. Боты на каждой рт, и гуляющие бандиты. Усиленные дефолтные боты и ночные зомби. Меньше еды. Больше голода. Меньше ресурсов, больше потребление шкафа. Меньше растений, семена не падают при поедании. Усиленный вертолет и бредли + шашки вызова.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 250 on average294 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average151 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 104 on average100 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average14 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average17 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 45 on average52 / 250

11. Quick answers

From the figures on this page.

Wipe details

When does HARDZONE PVE|Quest|Skills|RaidBases|15.10 wipe, and how often?

As its schedule cannot be confirmed from the few wipes of HARDZONE PVE|Quest|Skills|RaidBases|15.10 on record, the prediction follows its tag. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 14 days 10 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.

On HARDZONE PVE|Quest|Skills|RaidBases|15.10, what happens on wipe day?

Recent wipes drew an average peak of 24 players. On the latest wipe, 3 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 12 in those cases where it did not hold.

About the server

What does the record show for the uptime and current status of HARDZONE PVE|Quest|Skills|RaidBases|15.10?

This release records HARDZONE PVE|Quest|Skills|RaidBases|15.10 as online. About 19 hours ago is when it last restarted, according to the uptime it reports. 143 of 168 hours on across the last 7 full days gives an uptime of 85%. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of HARDZONE PVE|Quest|Skills|RaidBases|15.10 show?

The figures for the last 48 hours give an average of 129 server fps and a minimum of 44. The world carried up to 143,490 entities, including buildings, deployables and all else. Up to 5,688 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does HARDZONE PVE|Quest|Skills|RaidBases|15.10 run from?

No region is given by HARDZONE PVE|Quest|Skills|RaidBases|15.10. Rust Census does not look up where the machine stands; it shows where a server says it is. At 185.189.255.248:35300 it is addressed.

Which Rust version is HARDZONE PVE|Quest|Skills|RaidBases|15.10 running?

This release lists HARDZONE PVE|Quest|Skills|RaidBases|15.10 on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for HARDZONE PVE|Quest|Skills|RaidBases|15.10?

At counting time HARDZONE PVE|Quest|Skills|RaidBases|15.10 recorded 0 players across 200 slots. This release records a seven-day average of 3 players and a peak of 12. Over the past 48 hours the highest average fell at 15:00 UTC: 8 players.

In the rankings of Rust servers, where is HARDZONE PVE|Quest|Skills|RaidBases|15.10 placed?

The rank for HARDZONE PVE|Quest|Skills|RaidBases|15.10 is #1,909 on seven-day player hours, in the top 9% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover HARDZONE PVE|Quest|Skills|RaidBases|15.10?

The Rust Census lists that HARDZONE PVE|Quest|Skills|RaidBases|15.10 fits are: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on HARDZONE PVE|Quest|Skills|RaidBases|15.10 carry?

These are the tags HARDZONE PVE|Quest|Skills|RaidBases|15.10 publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp200 (Max players): 200 slots are available; ts10 (Group limit): The limit is 10 players per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe is run once a fortnight; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; jp0 (Custom tag): The tag is custom: it was set by the owner or by a plugin. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Size 4,250: that is the procedural map on HARDZONE PVE|Quest|Skills|RaidBases|15.10, generated by the game.

On HARDZONE PVE|Quest|Skills|RaidBases|15.10, what rules and settings are in force?

No gather rate is recorded for HARDZONE PVE|Quest|Skills|RaidBases|15.10 in its name. 10 players is the recorded group limit. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join HARDZONE PVE|Quest|Skills|RaidBases|15.10?

You can open the console in Rust with F1 and enter client.connect 185.189.255.248:35300; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://hardzonepve.gamestores.app/.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,jp0,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp200Max players 200 slots are available.
ts10Group limit The limit is 10 players per team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Other

jp0Custom tag The tag is custom: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.