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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 73,926 players on 11,841 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test KZV

185.189.255.239:35200 checked 21d ago

monthly wipes moddedoxide
Release date
Next release
In five minutes (21:05 UTC)
Source
Live server queries
Server address
185.189.255.239:35200
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,901

top 72%

Last wipe

27d ago

monthly schedule

Next wipe

7d 5h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,901 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Test KZV

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 5hThu 5 Nov, 19:00 UTCForce wipe FW
35d 5hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:01 UTC FW27d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test KZV

3500 · seed 516156

Map of Test KZV

Table 3: The world

As the server publishes it

MapCustom Map
Size3500
Seed516156

8. Server characteristics

Table 4: Characteristics of Test KZV

What the server publishes and what was recorded

Address185.189.255.239:35200
Region–
Max players50
Group limit10 max
Wipe schedulemonthly
Last wipe1 Oct 2026, 21:01 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average88 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average28 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average274 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 73 on average108 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average20 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 66 on average406 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does Test KZV wipe, and how often?

The force wipe is the only wipe Test KZV takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 27 days 16 hours. Its tags carry a monthly wipe schedule.

How is wipe day run on Test KZV?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

Is Test KZV up, and how well has it held up?

Test KZV is offline at the time of this release; it was last seen 21 days 16 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.

Which location does Test KZV run from?

A region is not published by Test KZV. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 185.189.255.239:35200 is its address.

Which Rust version is Test KZV running?

The version in use on Test KZV is Rust network protocol 2634 and build 166494 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does Test KZV carry?

Test KZV is offline at present; its last recording was 21 days 16 hours ago.

What position does Test KZV hold in the server rankings?

For seven-day player hours, Test KZV is ranked #15,901, placing it in the top 72% of all ranked servers.

Tags, lists

Where does Test KZV appear among the Rust Census lists and filters?

The Rust Census lists that Test KZV fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on Test KZV: what do they indicate?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts10 (Group limit): The limit is 10 players per team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): The server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Test KZV publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for Test KZV?

Size 3,500 and seed 516156: that is the procedural map on Test KZV, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.

On Test KZV, what rules and settings are in force?

No gather rate is given in the name of Test KZV. The group limit is 10 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Test KZV?

You can open the console in Rust with F1 and enter client.connect 185.189.255.239:35200; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,^m,gmvanilla,cs166494,ts10,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players Slots: 50.
ts10Group limit The limit is 10 players per team.
v2634Protocol Your game must run protocol 2634 to join.
cs166494Build The server runs game build 166494.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.