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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 99,188 players on 11,854 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[RU] FANRust RAID SIMULATOR 1.0

185.189.255.210:35100 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (20:20 UTC)
Source
Live server queries
Server address
185.189.255.210:35100
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 200

0% full

7-day average

0

peak 1

Rank

#15,120

top 68%

Last wipe

12d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 200 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #15,120 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 12d ago.

2. Players

Figure 1: Players on [RU] FANRust RAID SIMULATOR 1.0

Players now and over time, UTC

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

020040060080021:0006:0015:0001:0010:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.8 days

between real wipes

On rhythm

50%

of its recent wipes

Wipe-day peak

6

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 17 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:05 UTC12d ago 2 – running 1
Fri 16 Oct, 16:42 UTC13d ago 8 – 0.7 days 8
Thu 15 Oct, 20:21 UTC14d ago 8 – 0.8 days 4
Wed 14 Oct, 19:49 UTC15d ago 8 – 1 days 1
Wed 14 Oct, 06:48 UTC15d ago 7 – 0.5 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [RU] FANRust RAID SIMULATOR 1.0

4096 · seed 121315421

Map of [RU] FANRust RAID SIMULATOR 1.0

Table 2: The world

As the server publishes it

MapCustom Map
Size4096
Seed121315421

8. Server characteristics

Table 3: Characteristics of [RU] FANRust RAID SIMULATOR 1.0

What the server publishes and what was recorded

Address185.189.255.210:35100
Region–
Max players200
Group limit16 max
Wipe schedule–
Last wipe17 Oct 2026, 09:23 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average144 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average55 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average141 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for [RU] FANRust RAID SIMULATOR 1.0: what is it?

[RU] FANRust RAID SIMULATOR 1.0 wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 12 days 11 hours.

How is wipe day run on [RU] FANRust RAID SIMULATOR 1.0?

Recent wipes drew an average peak of 6 players. 7 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of [RU] FANRust RAID SIMULATOR 1.0?

At the latest check, [RU] FANRust RAID SIMULATOR 1.0 was online. About 35 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.

How well does [RU] FANRust RAID SIMULATOR 1.0 perform?

The figures for the last 48 hours give an average of 511 server fps and a minimum of 505. Buildings, deployables and everything else in the world took the entity count to 44,259. Up to 3,326 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for [RU] FANRust RAID SIMULATOR 1.0?

Pointing to Europe is [RU] FANRust RAID SIMULATOR 1.0's name, though no region tag is published. Rust Census does not look up where the machine stands; it shows where a server says it is. 185.189.255.210:35100 is its address.

What version of Rust has been recorded on [RU] FANRust RAID SIMULATOR 1.0?

This release lists [RU] FANRust RAID SIMULATOR 1.0 on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on [RU] FANRust RAID SIMULATOR 1.0?

At counting time [RU] FANRust RAID SIMULATOR 1.0 recorded 0 players across 200 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 07:00 UTC: 0 players.

What position does [RU] FANRust RAID SIMULATOR 1.0 hold in the server rankings?

For seven-day player hours, [RU] FANRust RAID SIMULATOR 1.0 is ranked #15,120, placing it in the top 68% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry [RU] FANRust RAID SIMULATOR 1.0?

The Rust Census lists that [RU] FANRust RAID SIMULATOR 1.0 fits are: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on [RU] FANRust RAID SIMULATOR 1.0 carry?

These are the tags [RU] FANRust RAID SIMULATOR 1.0 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): The server holds 200 slots; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for [RU] FANRust RAID SIMULATOR 1.0?

The procedural map on [RU] FANRust RAID SIMULATOR 1.0 is generated by the game, measures 4,096 and carries seed 121315421. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.

On [RU] FANRust RAID SIMULATOR 1.0, what rules and settings are in force?

No gather rate is given in the name of [RU] FANRust RAID SIMULATOR 1.0. No group exceeds 16 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to [RU] FANRust RAID SIMULATOR 1.0?

Enter client.connect 185.189.255.210:35100 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://fanrust.ru is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2635,gmrust,cs168909,ts16,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp200Max players The server holds 200 slots.
ts16Group limit Team size is capped at 16.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.