Statistical profileOnline
[RU] FANRust RAID SIMULATOR 1.0
185.189.255.210:35100 checked 10m ago
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1. Main points
Players now
0/ 200
0% full
7-day average
0
peak 1
Rank
#15,120
top 68%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 200 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #15,120 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 12d ago.
2. Players
Figure 1: Players on [RU] FANRust RAID SIMULATOR 1.0
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
0.8 days
between real wipes
On rhythm
50%
of its recent wipes
Wipe-day peak
6
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 09:05 UTC12d ago | 2 | – | running | 1 |
| Fri 16 Oct, 16:42 UTC13d ago | 8 | – | 0.7 days | 8 |
| Thu 15 Oct, 20:21 UTC14d ago | 8 | – | 0.8 days | 4 |
| Wed 14 Oct, 19:49 UTC15d ago | 8 | – | 1 days | 1 |
| Wed 14 Oct, 06:48 UTC15d ago | 7 | – | 0.5 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [RU] FANRust RAID SIMULATOR 1.0
What the server publishes and what was recorded
| Address | 185.189.255.210:35100 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 16 max |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 09:23 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 144 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 55 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 141 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 347 / 350 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for [RU] FANRust RAID SIMULATOR 1.0: what is it?
[RU] FANRust RAID SIMULATOR 1.0 wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 12 days 11 hours.
How is wipe day run on [RU] FANRust RAID SIMULATOR 1.0?
Recent wipes drew an average peak of 6 players. 7 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of [RU] FANRust RAID SIMULATOR 1.0?
At the latest check, [RU] FANRust RAID SIMULATOR 1.0 was online. About 35 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
How well does [RU] FANRust RAID SIMULATOR 1.0 perform?
The figures for the last 48 hours give an average of 511 server fps and a minimum of 505. Buildings, deployables and everything else in the world took the entity count to 44,259. Up to 3,326 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for [RU] FANRust RAID SIMULATOR 1.0?
Pointing to Europe is [RU] FANRust RAID SIMULATOR 1.0's name, though no region tag is published. Rust Census does not look up where the machine stands; it shows where a server says it is. 185.189.255.210:35100 is its address.
What version of Rust has been recorded on [RU] FANRust RAID SIMULATOR 1.0?
This release lists [RU] FANRust RAID SIMULATOR 1.0 on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on [RU] FANRust RAID SIMULATOR 1.0?
At counting time [RU] FANRust RAID SIMULATOR 1.0 recorded 0 players across 200 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 07:00 UTC: 0 players.
What position does [RU] FANRust RAID SIMULATOR 1.0 hold in the server rankings?
For seven-day player hours, [RU] FANRust RAID SIMULATOR 1.0 is ranked #15,120, placing it in the top 68% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry [RU] FANRust RAID SIMULATOR 1.0?
The Rust Census lists that [RU] FANRust RAID SIMULATOR 1.0 fits are: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on [RU] FANRust RAID SIMULATOR 1.0 carry?
These are the tags [RU] FANRust RAID SIMULATOR 1.0 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): The server holds 200 slots; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for [RU] FANRust RAID SIMULATOR 1.0?
The procedural map on [RU] FANRust RAID SIMULATOR 1.0 is generated by the game, measures 4,096 and carries seed 121315421. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.
On [RU] FANRust RAID SIMULATOR 1.0, what rules and settings are in force?
No gather rate is given in the name of [RU] FANRust RAID SIMULATOR 1.0. No group exceeds 16 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to [RU] FANRust RAID SIMULATOR 1.0?
Enter client.connect 185.189.255.210:35100 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://fanrust.ru is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,gmrust,cs168909,ts16,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp200 | Max players The server holds 200 slots. |
ts16 | Group limit Team size is capped at 16. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
