Statistical profileOnline
RedLine#2 -VANILLA-
EU 185.189.255.167:35500 checked 11m ago
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1. Main points
Players now
0/ 300
0% full
7-day average
1
peak 6
Rank
#3,353
top 15% · #1266 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
9h
Fri 30 Oct, 14:01 UTC
Main points
- There were 0 players on it, 0% of its 300 slots.
- Over the last seven days it averaged 1 players, with a peak of 6.
- It ranks #3,353 of all ranked servers, the top 15%, and #1266 in EU, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Friday 30 October, 14:01 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on RedLine#2 -VANILLA-
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Friday 30 October, 14:01 UTC, in 9h. Its biweekly schedule tag · low confidence
Usual gap
13.8 days
between real wipes
On rhythm
67%
of its recent wipes
Wipe-day peak
6
players, last three wipes
Crowd held
33%
else halves by day 7
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 9h | Fri 30 Oct, 14:01 UTC | Own schedule |
| 6d 14h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 9h | Fri 13 Nov, 14:01 UTC | Own schedule |
| 28d 9h | Fri 27 Nov, 14:01 UTC | Own schedule |
| 34d 14h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 9h | Fri 11 Dec, 14:01 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 9, 20 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 14:01 UTC13d ago | 9 | – | running | 0 |
| Thu 1 Oct, 18:39 UTC FW28d ago | 4 | halved by day 12 | 14.8 days | 0 |
| Thu 17 Sep, 23:23 UTC42d ago | 5 | halved by day 2 | 13.8 days | 0 |
| Tue 15 Sep, 23:30 UTC44d ago | 5 | held half | 2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RedLine#2 -VANILLA-
5000 · seed 2141467120
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 2141467120 |
8. Server characteristics
Table 4: Characteristics of RedLine#2 -VANILLA-
What the server publishes and what was recorded
| Address | 185.189.255.167:35500 |
|---|---|
| Region | EU |
| Max players | 300 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 16 Oct 2026, 14:01 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
RedLine Классический раст ●Отзывчивые админы! ●Перезагрузка сервера в 7:00 По МСК ●Работает с 4 мая 2025 года! ●Вайп раз в 2 недели 👀Наш сайт: https://rustredline.gamestores.app 👀Наш вконтакте: https://vk.com/rustredline 👀Наш телеграм: https://t.me/rustredlinee 👀Наш дискорд: https://discord.gg/GjWsAGWprV
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 258 on average | 285 / 300 |
| Rustafied.com - EU Medium - Large | EU · groups of 16+ · biweekly · 141 on average | 103 / 250 |
| Rusty Moose |EU Biweekly| | EU · groups of 12+ · biweekly · 66 on average | 159 / 200 |
| Rustoria.co - EU Medium | EU · groups of 12+ · biweekly · 45 on average | 77 / 200 |
| Rustopia.gg - EU Medium | EU · groups of 12+ · biweekly · 42 on average | 105 / 200 |
| Rustafied.com - EU Medium - Small | EU · groups of 16+ · biweekly · 25 on average | 43 / 100 |
11. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on RedLine#2 -VANILLA-?
As its schedule cannot be confirmed from the few wipes of RedLine#2 -VANILLA- on record, the prediction follows its tag. Friday 30 October at 14:01 UTC is the date of its next wipe. This world was generated 13 days 14 hours ago. Every two weeks, according to the schedule published in its tags, a wipe occurs.
How is wipe day run on RedLine#2 -VANILLA-?
The average busiest point of its recent wipes drew 6 players. 20 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. In the other cases, half the peak was lost by day 7.
About the server
What does the record show for the uptime and current status of RedLine#2 -VANILLA-?
RedLine#2 -VANILLA- is online at the time of this release. About 21 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 15 September 2026.
Does RedLine#2 -VANILLA- hold a steady frame rate and connection?
Average server fps over the last 48 hours was 169, with a low of 139. Buildings, deployables and everything else in the world took the entity count to 141,391. Memory use reached 3,816 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for RedLine#2 -VANILLA-?
Its EU tag is how RedLine#2 -VANILLA- lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 185.189.255.167:35500 it is addressed.
Which Rust version is RedLine#2 -VANILLA- running?
This release lists RedLine#2 -VANILLA- on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does RedLine#2 -VANILLA- carry?
The present count is 0 players on RedLine#2 -VANILLA-, out of 300 slots. This release records a seven-day average of 1 players and a peak of 6. Over the past 48 hours the highest average fell at 10:00 UTC: 4 players.
How does RedLine#2 -VANILLA- compare with other servers in the rankings?
This release ranks RedLine#2 -VANILLA- at #3,353 for seven-day player hours, #1,266 in Europe, inside the top 15% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover RedLine#2 -VANILLA-?
The Rust Census lists that RedLine#2 -VANILLA- fits are: EU Rust servers: the regional count and Community servers. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meanings do the tags on RedLine#2 -VANILLA- carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp300 (Max players): Slots: 300; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe is run once a fortnight; ^y (Carbon): Plugins are handled by Carbon on this server; EU (Europe): Europe is the region under which the browser lists it are the tags RedLine#2 -VANILLA- publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on RedLine#2 -VANILLA-?
RedLine#2 -VANILLA- runs a procedural map of size 5,000 with seed 2141467120, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for RedLine#2 -VANILLA-?
The name of RedLine#2 -VANILLA- carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join RedLine#2 -VANILLA-?
Enter client.connect 185.189.255.167:35500 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://redlineserver.gamestores.app is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp300,ptrak,$r?,v2635,^y,^b,EU,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp300 | Max players Slots: 300. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Mods and access
^y | Carbon Plugins are handled by Carbon on this server. |
|---|
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
