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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 74,965 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RedLine#1 -2X LOOT- -NO LIMIT-

EU 185.189.255.167:35000 checked 11m ago

2x biweekly wipes moddedcarbon
Release date
Next release
In five minutes (14:05 UTC)
Source
Live server queries
Server address
185.189.255.167:35000
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 300

0% full

7-day average

1

peak 8

Rank

#3,741

top 17% · #1378 in EU

Last wipe

13d ago

biweekly schedule

Next wipe

23h

Fri 30 Oct, 14:02 UTC

Main points

  • There were 0 players on it, 0% of its 300 slots.
  • Over the last seven days it averaged 1 players, with a peak of 8.
  • It ranks #3,741 of all ranked servers, the top 17%, and #1378 in EU, on player hours over the last seven days.
  • Its current map went up 13d ago; the next wipe is expected Friday 30 October, 14:02 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on RedLine#1 -2X LOOT- -NO LIMIT-

Players now and over time, UTC

AveragePeak
0246815:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040015:0000:0009:0017:0003:0012:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Friday 30 October, 14:02 UTC, in 23h. Its biweekly schedule tag · low confidence

Usual gap

14.3 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

4

players, last three wipes

Crowd held

0%

else halves by day 10.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
23hFri 30 Oct, 14:02 UTCOwn schedule
7d 4hThu 5 Nov, 19:00 UTCForce wipe FW
14d 23hFri 13 Nov, 14:02 UTCOwn schedule
28d 23hFri 27 Nov, 14:02 UTCOwn schedule
35d 4hThu 3 Dec, 19:00 UTCForce wipe FW
42d 23hFri 11 Dec, 14:02 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 16 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:02 UTC13d ago 5 – running 4
Thu 1 Oct, 18:40 UTC FW27d ago 3 halved by day 13 14.8 days 0
Thu 17 Sep, 23:23 UTC41d ago 5 halved by day 8 13.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RedLine#1 -2X LOOT- -NO LIMIT-

5000 · seed 1759884539

Map of RedLine#1 -2X LOOT- -NO LIMIT-

Table 3: The world

As the server publishes it

MapProcedural Map
Size5000
Seed1759884539
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of RedLine#1 -2X LOOT- -NO LIMIT-

What the server publishes and what was recorded

Address185.189.255.167:35000
RegionEU
Max players300
Group limit8, the default
Wipe schedulebiweekly
Last wipe16 Oct 2026, 14:02 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

RedLine Классический раст ●Отзывчивые админы! ●Перезагрузка сервера в 7:00 По МСК ●Работает с 4 мая 2025 года! ●Вайп раз в 2 недели 👀Наш сайт: https://rustredline.gamestores.app 👀Наш вконтакте: https://vk.com/rustredline 👀Наш телеграм: https://t.me/rustredlinee 👀Наш дискорд: https://discord.gg/GjWsAGWprV

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Atlas - EU 2X Medium | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · biweekly · 145 on average41 / 100
ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10EU · groups of 10+ · 2x · biweekly · 52 on average26 / 200
PROSTOJ #6 | Ресурсы x2 | Компоненты x1EU · groups of 8+ · 2x · biweekly · 49 on average15 / 200
Magic Rust #22 — Vanilla 2x (Biweekly) | PyccкийEU · groups of 150+ · 2x · biweekly · 39 on average18 / 200
Россия | Классика X2 | IMBA RUST 23.10EU · groups of 100+ · 2x · biweekly · 31 on average21 / 200
РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2xEU · groups of 300+ · 2x · biweekly · 29 on average546 / 700

11. Quick answers

From the figures on this page.

Wipe schedule

When does RedLine#1 -2X LOOT- -NO LIMIT- wipe, and how often?

As its schedule cannot be confirmed from the few wipes of RedLine#1 -2X LOOT- -NO LIMIT- on record, the prediction follows its tag. On Friday 30 October at 14:02 UTC the next wipe is expected. 13 days have passed since this world was made. Its tags carry a wipe schedule of every two weeks.

On RedLine#1 -2X LOOT- -NO LIMIT-, what happens on wipe day?

Recent wipes drew an average peak of 4 players. On the latest wipe, 24 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 10.5 in those cases where it did not hold.

About the server

How reliable is RedLine#1 -2X LOOT- -NO LIMIT-, and is it online now?

This release records RedLine#1 -2X LOOT- -NO LIMIT- as online. By its own reported uptime, it restarted about 8 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.

How well does RedLine#1 -2X LOOT- -NO LIMIT- perform?

The figures for the last 48 hours give an average of 173 server fps and a minimum of 143. Buildings, deployables and everything else in the world took the entity count to 141,646. The peak memory use recorded was 4,197 MB. What players experience as lag is low fps combined with a climbing entity count.

In which location is RedLine#1 -2X LOOT- -NO LIMIT- based?

Its EU tag is how RedLine#1 -2X LOOT- -NO LIMIT- lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 185.189.255.167:35000 it is addressed.

Which Rust version is RedLine#1 -2X LOOT- -NO LIMIT- running?

Rust network protocol 2635 and build 168909 on Windows is the version RedLine#1 -2X LOOT- -NO LIMIT- runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does RedLine#1 -2X LOOT- -NO LIMIT- carry?

The present count is 0 players on RedLine#1 -2X LOOT- -NO LIMIT-, out of 300 slots. Averaged over seven days: 1 players, with a peak of 8. An average of 4 players was recorded at 15:00 UTC, the busiest hour of the last 48.

How does RedLine#1 -2X LOOT- -NO LIMIT- compare with other servers in the rankings?

For seven-day player hours RedLine#1 -2X LOOT- -NO LIMIT- is ranked #3,741 and #1,378 in Europe, placing it in the top 17% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry RedLine#1 -2X LOOT- -NO LIMIT-?

Included in these Rust Census lists is RedLine#1 -2X LOOT- -NO LIMIT-: Rust 2x servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What is meant by each tag shown on RedLine#1 -2X LOOT- -NO LIMIT-?

gmrust (Game mode): Survival play, in the standard Rust format; mp300 (Max players): Slots: 300; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server; EU (Europe): The server browser files this server under Europe; jp0 (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags are the tags RedLine#1 -2X LOOT- -NO LIMIT- publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for RedLine#1 -2X LOOT- -NO LIMIT-?

The procedural map on RedLine#1 -2X LOOT- -NO LIMIT- is generated by the game, measures 5,000 and carries seed 1759884539. The same size and seed produce the same map; RustMaps shows it from this page.

How is RedLine#1 -2X LOOT- -NO LIMIT- configured, and what rules does it keep?

A gather rate of 2x is recorded for RedLine#1 -2X LOOT- -NO LIMIT- in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join RedLine#1 -2X LOOT- -NO LIMIT-?

Enter client.connect 185.189.255.167:35000 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://redlineserver.gamestores.app.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp300,ptrak,jp0,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp300Max players Slots: 300.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Plugins are handled by Carbon on this server.

Region

EUEurope The server browser files this server under Europe.

Other

jp0Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.