Statistical profileOnline
RedLine#1 -2X LOOT- -NO LIMIT-
EU 185.189.255.167:35000 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 300
0% full
7-day average
1
peak 8
Rank
#3,741
top 17% · #1378 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
23h
Fri 30 Oct, 14:02 UTC
Main points
- There were 0 players on it, 0% of its 300 slots.
- Over the last seven days it averaged 1 players, with a peak of 8.
- It ranks #3,741 of all ranked servers, the top 17%, and #1378 in EU, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Friday 30 October, 14:02 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on RedLine#1 -2X LOOT- -NO LIMIT-
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Friday 30 October, 14:02 UTC, in 23h. Its biweekly schedule tag · low confidence
Usual gap
14.3 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
4
players, last three wipes
Crowd held
0%
else halves by day 10.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 23h | Fri 30 Oct, 14:02 UTC | Own schedule |
| 7d 4h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 23h | Fri 13 Nov, 14:02 UTC | Own schedule |
| 28d 23h | Fri 27 Nov, 14:02 UTC | Own schedule |
| 35d 4h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 23h | Fri 11 Dec, 14:02 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 14:02 UTC13d ago | 5 | – | running | 4 |
| Thu 1 Oct, 18:40 UTC FW27d ago | 3 | halved by day 13 | 14.8 days | 0 |
| Thu 17 Sep, 23:23 UTC41d ago | 5 | halved by day 8 | 13.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RedLine#1 -2X LOOT- -NO LIMIT-
5000 · seed 1759884539
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 1759884539 |
8. Server characteristics
Table 4: Characteristics of RedLine#1 -2X LOOT- -NO LIMIT-
What the server publishes and what was recorded
| Address | 185.189.255.167:35000 |
|---|---|
| Region | EU |
| Max players | 300 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 16 Oct 2026, 14:02 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
RedLine Классический раст ●Отзывчивые админы! ●Перезагрузка сервера в 7:00 По МСК ●Работает с 4 мая 2025 года! ●Вайп раз в 2 недели 👀Наш сайт: https://rustredline.gamestores.app 👀Наш вконтакте: https://vk.com/rustredline 👀Наш телеграм: https://t.me/rustredlinee 👀Наш дискорд: https://discord.gg/GjWsAGWprV
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Medium | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · biweekly · 145 on average | 41 / 100 |
| ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10 | EU · groups of 10+ · 2x · biweekly · 52 on average | 26 / 200 |
| PROSTOJ #6 | Ресурсы x2 | Компоненты x1 | EU · groups of 8+ · 2x · biweekly · 49 on average | 15 / 200 |
| Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий | EU · groups of 150+ · 2x · biweekly · 39 on average | 18 / 200 |
| Россия | Классика X2 | IMBA RUST 23.10 | EU · groups of 100+ · 2x · biweekly · 31 on average | 21 / 200 |
| РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2x | EU · groups of 300+ · 2x · biweekly · 29 on average | 546 / 700 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does RedLine#1 -2X LOOT- -NO LIMIT- wipe, and how often?
As its schedule cannot be confirmed from the few wipes of RedLine#1 -2X LOOT- -NO LIMIT- on record, the prediction follows its tag. On Friday 30 October at 14:02 UTC the next wipe is expected. 13 days have passed since this world was made. Its tags carry a wipe schedule of every two weeks.
On RedLine#1 -2X LOOT- -NO LIMIT-, what happens on wipe day?
Recent wipes drew an average peak of 4 players. On the latest wipe, 24 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 10.5 in those cases where it did not hold.
About the server
How reliable is RedLine#1 -2X LOOT- -NO LIMIT-, and is it online now?
This release records RedLine#1 -2X LOOT- -NO LIMIT- as online. By its own reported uptime, it restarted about 8 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
How well does RedLine#1 -2X LOOT- -NO LIMIT- perform?
The figures for the last 48 hours give an average of 173 server fps and a minimum of 143. Buildings, deployables and everything else in the world took the entity count to 141,646. The peak memory use recorded was 4,197 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is RedLine#1 -2X LOOT- -NO LIMIT- based?
Its EU tag is how RedLine#1 -2X LOOT- -NO LIMIT- lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 185.189.255.167:35000 it is addressed.
Which Rust version is RedLine#1 -2X LOOT- -NO LIMIT- running?
Rust network protocol 2635 and build 168909 on Windows is the version RedLine#1 -2X LOOT- -NO LIMIT- runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does RedLine#1 -2X LOOT- -NO LIMIT- carry?
The present count is 0 players on RedLine#1 -2X LOOT- -NO LIMIT-, out of 300 slots. Averaged over seven days: 1 players, with a peak of 8. An average of 4 players was recorded at 15:00 UTC, the busiest hour of the last 48.
How does RedLine#1 -2X LOOT- -NO LIMIT- compare with other servers in the rankings?
For seven-day player hours RedLine#1 -2X LOOT- -NO LIMIT- is ranked #3,741 and #1,378 in Europe, placing it in the top 17% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry RedLine#1 -2X LOOT- -NO LIMIT-?
Included in these Rust Census lists is RedLine#1 -2X LOOT- -NO LIMIT-: Rust 2x servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
What is meant by each tag shown on RedLine#1 -2X LOOT- -NO LIMIT-?
gmrust (Game mode): Survival play, in the standard Rust format; mp300 (Max players): Slots: 300; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server; EU (Europe): The server browser files this server under Europe; jp0 (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags are the tags RedLine#1 -2X LOOT- -NO LIMIT- publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for RedLine#1 -2X LOOT- -NO LIMIT-?
The procedural map on RedLine#1 -2X LOOT- -NO LIMIT- is generated by the game, measures 5,000 and carries seed 1759884539. The same size and seed produce the same map; RustMaps shows it from this page.
How is RedLine#1 -2X LOOT- -NO LIMIT- configured, and what rules does it keep?
A gather rate of 2x is recorded for RedLine#1 -2X LOOT- -NO LIMIT- in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join RedLine#1 -2X LOOT- -NO LIMIT-?
Enter client.connect 185.189.255.167:35000 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://redlineserver.gamestores.app.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp300,ptrak,jp0,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp300 | Max players Slots: 300. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Other
jp0 | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
