Statistical profileOnline
Aria Reach
185.189.255.156:35000 checked 8m ago
Connect to this server
1. Main points
Players now
0/ 200
0% full
7-day average
0
peak 3
Rank
#4,764
top 21%
Last wipe
13d ago
biweekly schedule
Next wipe
14h
Fri 30 Oct, 12:57 UTC
Main points
- There were 0 players on it, 0% of its 200 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #4,764 of all ranked servers, the top 21%, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Friday 30 October, 12:57 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on Aria Reach
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Friday 30 October, 12:57 UTC, in 14h. Its biweekly schedule tag · low confidence
Usual gap
13.8 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
6
players, last three wipes
Crowd held
0%
else halves by day 3
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 14h | Fri 30 Oct, 12:57 UTC | Own schedule |
| 6d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 14h | Fri 13 Nov, 12:57 UTC | Own schedule |
| 28d 14h | Fri 27 Nov, 12:57 UTC | Own schedule |
| 34d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 14h | Fri 11 Dec, 12:57 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:57 UTC13d ago | 5 | – | running | 1 |
| Thu 1 Oct, 18:09 UTC FW28d ago | 13 | halved by day 5 | 14.8 days | 2 |
| Sat 19 Sep, 00:24 UTC40d ago | 1 | halved by day 1 | 12.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Aria Reach
What the server publishes and what was recorded
| Address | 185.189.255.156:35000 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 100 max |
| Wipe schedule | biweekly |
| Last wipe | 16 Oct 2026, 12:57 UTC |
| Hostname | reach.rustaria.ru |
| First seen | 18 Sep 2026 |
9. Operator
Hostnamerustaria.ru
Table 5: Other servers of this operator
The busiest servers publishing a rustaria.ru hostname
| Server | Status | Players |
|---|---|---|
| RustAria#4 [Мирный / PVE / SKINDROPS] | Online | 12 / 200 |
| RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] | Online | 1 / 200 |
| RustAria#5 [Мирный / PVE / X2] | Online | 1 / 150 |
| RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] | Online | 0 / 200 |
5 servers publish a rustaria.ru hostname.
10. About this server
In its own words: the description the server publishes, unedited.
RustAria#4 [Мирный / PVE /SKINDROPS] store.rustaria.ru * Урон по игрокам и строениям запрещен. * Добыча ресурсов и стаки классические (х1). * Стирание карты и изучений два раза в месяц (первый четверг месяца и третья пятница месяца). * Содержание шкафа стандарт. * Переработчики и НПЗ в рыбацких деревнях и на Карго. * Кастомные русские радиостанции и раздача скинов. * Солома доступна к разрушению для всех. * Базы игрока, разрешено рейдить если он оффлайн более 3-х дней. * Ивенты: Конвой, Защита дома, Рейд-базы. * Защита лута на все: статичные и личные Карьеры, Печи, НПЗ, Экскаватор, Крейт, Аирдроп, приват Карго за первым игроком. * Игровая валюта **Coins**: выпадет со всех действий на сервере: Фарм, лутание, сбор и тд. * Валюту **Coins** можно вывести на сайт сервера (https://store.rustaria.ru) на свой личный баланс или использовать как валюту для торговли на сервере. * Все команды на сервере /info Ежедневная перезагрузка сервера в 05:00 по МСК.
11. Similar servers
Table 6: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 252 on average | 273 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 219 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 105 on average | 85 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 19 / 200 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 24 / 100 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 46 on average | 49 / 250 |
12. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Aria Reach?
The prediction for Aria Reach follows its tag, since too few of its wipes are on record to confirm the schedule. On Friday 30 October at 12:57 UTC the next wipe is expected. The present world dates from 13 days 9 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.
What should you expect on wipe day at Aria Reach?
The average busiest point of its recent wipes drew 6 players. The peak of the latest wipe's crowd came 5 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 3.
Server record
What does the record show for the uptime and current status of Aria Reach?
Aria Reach is online at the time of this release. By its own reported uptime, it restarted about 18 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 18 September 2026.
Does Aria Reach hold a steady frame rate and connection?
Average server fps over the last 48 hours was 177, with a low of 1. The world carried up to 127,431 entities, including buildings, deployables and all else. Memory use reached 5,296 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is Aria Reach based?
No region is published by Aria Reach. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 185.189.255.156:35000 it is addressed.
Which Rust version is Aria Reach running?
The version in use on Aria Reach is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Aria Reach?
At counting time Aria Reach recorded 0 players across 200 slots. This release records a seven-day average of 0 players and a peak of 3. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is Aria Reach placed?
The rank for Aria Reach is #4,764 on seven-day player hours, in the top 21% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Aria Reach?
Included in these Rust Census lists is Aria Reach: Rust tutorial servers, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which operator runs Aria Reach?
A rustaria.ru hostname is published by Aria Reach and by 4 other servers we track, so the same operator most likely runs them.
What is meant by each tag shown on Aria Reach?
Read by the game's server browser, Aria Reach publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp200 (Max players): Slots: 200; ts100 (Group limit): The limit is 100 players per team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^x (Unknown flag): The meaning of this flag is not recorded by Facepunch. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Aria Reach?
Aria Reach runs a procedural map of size 4,500 with seed 121315421, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. Recorded under map name: Вайп был 13 д наза.
On Aria Reach, what rules and settings are in force?
No gather rate is recorded for Aria Reach in its name. The group limit is 100 players. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join Aria Reach?
You can open the console in Rust with F1 and enter client.connect 185.189.255.156:35000; or press Launch Rust and join on this page, and you are connected through Steam.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,^p,^b,^v,^t,^p,gmvanilla,cs168909,^x,ts100,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp200 | Max players Slots: 200. |
ts100 | Group limit The limit is 100 players per team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|---|
^t | Tutorial on Facepunch's tutorial is available here for new players. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Other
^x | Unknown flag The meaning of this flag is not recorded by Facepunch. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.