Statistical profileOnline
16.10 Global Rust x1 | Vanilla |
185.189.255.147:35200 checked 8m ago
Connect to this server
1. Main points
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 200 slots.
- It ranks #15,344 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on 16.10 Global Rust x1 | Vanilla |
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
5.8 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
33%
else halves by day 5
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:25 UTC13d ago | 3 | – | running | 0 |
| Mon 12 Oct, 19:50 UTC16d ago | 1 | held half | 3.7 days | 0 |
| Sun 11 Oct, 09:45 UTC18d ago | 2 | – | 1.4 days | 2 |
| Fri 2 Oct, 12:36 UTC27d ago | 5 | halved by day 6 | 8.9 days | 1 |
| Thu 1 Oct, 19:32 UTC FW27d ago | 5 | – | 0.7 days | 0 |
| Tue 22 Sep, 18:42 UTC36d ago | 4 | halved by day 4 | 9 days | 0 |
| Mon 14 Sep, 20:15 UTC44d ago | 2 | held half | 7.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of 16.10 Global Rust x1 | Vanilla |
4250 · seed 1583848389
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 1583848389 |
8. Server characteristics
Table 3: Characteristics of 16.10 Global Rust x1 | Vanilla |
What the server publishes and what was recorded
| Address | 185.189.255.147:35200 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 12:25 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes | EU · quad · monthly · 131 on average | 104 / 250 |
| [LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 Wipe | SA · quad · weekly · 107 on average | 35 / 200 |
| [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için | EU · quad · monthly · 87 on average | 244 / 350 |
| WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED | NA · quad · weekly · 56 on average | 20 / 200 |
| [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours | EA · quad · weekly · 41 on average | 0 / 165 |
| Cali.gg | No KOS | Noob Friendly | Active Admins | NA · quad · biweekly · 28 on average | 3 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for 16.10 Global Rust x1 | Vanilla |: what is it?
16.10 Global Rust x1 | Vanilla | wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 13 days 2 hours have passed since this world was made.
What should you expect on wipe day at 16.10 Global Rust x1 | Vanilla |?
The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 2 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 33% of cases. In the other cases, half the peak was lost by day 5.
Server record
How reliable is 16.10 Global Rust x1 | Vanilla |, and is it online now?
At the latest check, 16.10 Global Rust x1 | Vanilla | was online. About 13 days ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 13 September 2026.
How well does 16.10 Global Rust x1 | Vanilla | perform?
Over the last 48 hours, server fps averaged 109; the lowest reading was 92. Buildings, deployables and everything else in the world took the entity count to 99,870. The peak memory use recorded was 5,458 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for 16.10 Global Rust x1 | Vanilla |?
No region is published by 16.10 Global Rust x1 | Vanilla |. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 185.189.255.147:35200 is its address.
On which Rust version does 16.10 Global Rust x1 | Vanilla | operate?
Rust network protocol 2634 and build 167584 on Windows is the version 16.10 Global Rust x1 | Vanilla | runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on 16.10 Global Rust x1 | Vanilla |?
At counting time 16.10 Global Rust x1 | Vanilla | recorded 0 players across 200 slots. This release gives a seven-day average of 0 players.
What position does 16.10 Global Rust x1 | Vanilla | hold in the server rankings?
The rank for 16.10 Global Rust x1 | Vanilla | is #15,344 on seven-day player hours, in the top 69% of ranked servers. This release places it #615 among quad servers.
Lists and tags
Which Rust Census filters and lists cover 16.10 Global Rust x1 | Vanilla |?
Included in these Rust Census lists is 16.10 Global Rust x1 | Vanilla |: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 1x.
The tags on 16.10 Global Rust x1 | Vanilla |: what do they indicate?
Read by the game's server browser, 16.10 Global Rust x1 | Vanilla | publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp200 (Max players): The server holds 200 slots; ts4 (Group limit): No team may hold more than 4; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): The server runs game build 167584; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod). The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for 16.10 Global Rust x1 | Vanilla |?
16.10 Global Rust x1 | Vanilla | runs a procedural map of size 4,250 with seed 1583848389, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On 16.10 Global Rust x1 | Vanilla |, what rules and settings are in force?
16.10 Global Rust x1 | Vanilla | carries a 1x gather rate, as stated in its name. For groups (quad), the maximum is 4 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join 16.10 Global Rust x1 | Vanilla |?
You can open the console in Rust with F1 and enter client.connect 185.189.255.147:35200; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2634,gmvanilla,cs167584,ts4,^o
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp200 | Max players The server holds 200 slots. |
ts4 | Group limit No team may hold more than 4. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167584 | Build The server runs game build 167584. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
