Statistical profileOffline
NO MERCY | CLASSIC | NO LIMIT
EU 185.189.255.147:35100 checked 10h ago
Connect to this server
1. Main points
Players now
2/ 350
1% full
7-day average
1
peak 5
Rank
#3,405
top 15% · #1274 in EU
Last wipe
7d ago
biweekly schedule
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 2 players on it, 1% of its 350 slots.
- Over the last seven days it averaged 1 players, with a peak of 5.
- It ranks #3,405 of all ranked servers, the top 15%, and #1274 in EU, on player hours over the last seven days.
- Its current map went up 7d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on NO MERCY | CLASSIC | NO LIMIT
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 15% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Usual gap
3.2 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
4
players, last three wipes
Crowd held
0%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 5h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 20d 17h | Thu 19 Nov, 07:22 UTC | Own schedule |
| 35d 5h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 07:22 UTC7d ago | 5 | – | running | 0 |
| Mon 19 Oct, 02:09 UTC10d ago | 3 | halved by day 1 | 3.2 days | 0 |
| Sat 17 Oct, 20:20 UTC11d ago | 3 | – | 1.2 days | 0 |
| Thu 8 Oct, 12:02 UTC21d ago | 1 | halved by day 1 | 9.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of NO MERCY | CLASSIC | NO LIMIT
4200 · seed 1813615169
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4200 |
| Seed | 1813615169 |
8. Server characteristics
Table 4: Characteristics of NO MERCY | CLASSIC | NO LIMIT
What the server publishes and what was recorded
| Address | 185.189.255.147:35100 |
|---|---|
| Region | EU |
| Max players | 350 |
| Group limit | 35 max |
| Wipe schedule | biweekly |
| Last wipe | 22 Oct 2026, 07:22 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Добро пожаловать на классический сервер NO MERCY ! - Без ограничений на игроков в команде - Вайп каждые две недели - Классика без телепортов и модов - Высокий FPS | Размер карты 4350 - Дрон станции в рыбацких деревнях - Активная администрация 18+
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 10 / 200 |
| RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 8 on average | 10 / 200 |
| [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) | EU · groups of 16+ · biweekly · 4 on average | 3 / 50 |
| РЕЛАКС #2 Х2|Для новичков| No Limit | EU · groups of 10+ · biweekly · 3 on average | 2 / 200 |
| #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU | EU · groups of 10+ · biweekly · 3 on average | 2 / 300 |
| PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10 | EU · groups of 8+ · biweekly · 2 on average | 2 / 80 |
11. Quick answers
From the figures on this page.
Wipe records
When does NO MERCY | CLASSIC | NO LIMIT wipe, and how often?
Too few wipes of NO MERCY | CLASSIC | NO LIMIT are recorded to confirm its schedule, so its tag is followed by the prediction. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 7 days 6 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.
What should you expect on wipe day at NO MERCY | CLASSIC | NO LIMIT?
Recent wipes drew an average peak of 4 players. The peak of the latest wipe's crowd came 7 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 in those cases where it did not hold.
Server record
How reliable is NO MERCY | CLASSIC | NO LIMIT, and is it online now?
NO MERCY | CLASSIC | NO LIMIT is offline at the time of this release; it was last seen 10 hours ago. By its own reported uptime, it restarted about 1 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 18 September 2026.
What does the performance record of NO MERCY | CLASSIC | NO LIMIT show?
The figures for the last 48 hours give an average of 175 server fps and a minimum of 126. Buildings, deployables and everything else in the world took the entity count to 104,536. The peak memory use recorded was 3,321 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for NO MERCY | CLASSIC | NO LIMIT?
In Europe NO MERCY | CLASSIC | NO LIMIT lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 185.189.255.147:35100 is its address.
What version of Rust has been recorded on NO MERCY | CLASSIC | NO LIMIT?
Rust network protocol 2635 and build 168909 on Windows is the version NO MERCY | CLASSIC | NO LIMIT runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does NO MERCY | CLASSIC | NO LIMIT carry?
NO MERCY | CLASSIC | NO LIMIT is offline at present; its last recording was 10 hours ago. This release records a seven-day average of 1 players and a peak of 5. An average of 1 players was recorded at 17:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is NO MERCY | CLASSIC | NO LIMIT placed?
This release ranks NO MERCY | CLASSIC | NO LIMIT at #3,405 for seven-day player hours, #1,274 in Europe, inside the top 15% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover NO MERCY | CLASSIC | NO LIMIT?
Included in these Rust Census lists is NO MERCY | CLASSIC | NO LIMIT: EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meanings do the tags on NO MERCY | CLASSIC | NO LIMIT carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp350 (Max players): 350 slots are available; ts35 (Group limit): No team may hold more than 35; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): In the server browser it appears under Europe; jp0 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag are the tags NO MERCY | CLASSIC | NO LIMIT publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for NO MERCY | CLASSIC | NO LIMIT?
NO MERCY | CLASSIC | NO LIMIT runs a procedural map of size 4,200 with seed 1813615169, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On NO MERCY | CLASSIC | NO LIMIT, what rules and settings are in force?
No gather rate is recorded for NO MERCY | CLASSIC | NO LIMIT in its name. No group exceeds 35 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to NO MERCY | CLASSIC | NO LIMIT?
You can open the console in Rust with F1 and enter client.connect 185.189.255.147:35100; or press Launch Rust and join on this page, and you are connected through Steam. https://nomercyrust.ru is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp350,ptrak,jp0,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts35,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp350 | Max players 350 slots are available. |
ts35 | Group limit No team may hold more than 35. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Other
jp0 | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
