Statistical profileOnline
[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]
185.189.255.106:35000 checked 9m ago
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1. Main points
Players now
0/ 80
0% full
7-day average
0
peak 2
Rank
#7,607
top 34%
Last wipe
22d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 80 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #7,607 of all ranked servers, the top 34%, on player hours over the last seven days.
- Its current map went up 22d ago.
2. Players
Figure 1: Players on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.2 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 15:41 UTC22d ago | 2 | – | running | 0 |
| Wed 7 Oct, 09:14 UTC22d ago | 2 | – | 0.3 days | 1 |
| Sat 3 Oct, 16:15 UTC26d ago | 2 | held half | 3.7 days | 0 |
| Fri 2 Oct, 11:36 UTC27d ago | 2 | – | 1.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]
What the server publishes and what was recorded
| Address | 185.189.255.106:35000 |
|---|---|
| Region | – |
| Max players | 80 |
| Group limit | 5 max |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 16:04 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 | EU · groups of 5 · weekly · 75 on average | 152 / 280 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 61 on average | 39 / 160 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0 / 200 |
| PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВ | EU · groups of 5 · biweekly · 1 on average | 2 / 200 |
| Rustafied.com - EU Low Pop | EU · groups of 6 · monthly · 88 on average | 110 / 150 |
| Rustoria.co - EU Low Pop | EU · groups of 6 · monthly · 81 on average | 79 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
Wipes on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 22 days 4 hours ago.
On [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], what happens on wipe day?
The average busiest point of its recent wipes drew 2 players. On the latest wipe, 15 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
About the server
What does the record show for the uptime and current status of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is online at the time of this release. By its own reported uptime, it restarted about 6 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.
Does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 392; the lowest reading was 307. The world carried up to 62,216 entities, including buildings, deployables and all else. The peak memory use recorded was 6,259 MB. Players feel low fps and a rising entity count as lag.
Which location does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] run from?
Pointing to Europe is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]'s name, though no region tag is published. Rust Census does not look up where the machine stands; it shows where a server says it is. 185.189.255.106:35000 is its address.
What version of Rust has been recorded on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
The version in use on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] stands at 0 players from 80 slots in this release. This release records a seven-day average of 0 players and a peak of 2. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] placed?
The rank for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is #7,607 on seven-day player hours, in the top 34% of ranked servers.
Tag details
Which Rust Census filters and lists cover [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
These Rust Census lists include [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]: what do they indicate?
These are the tags [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp80 (Max players): 80 slots are available; ts5 (Group limit): Team size is capped at 5; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
The procedural map on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is generated by the game, measures 2,500 and carries seed 1996107046. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.
How is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] configured, and what rules does it keep?
No gather rate is given in the name of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]. The group limit is 5 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
Enter client.connect 185.189.255.106:35000 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://m.vk.com/public210065053.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp80,ptrak,$r?,v2635,gmvanilla,cs168909,ts5,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp80 | Max players 80 slots are available. |
ts5 | Group limit Team size is capped at 5. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
