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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,284 players on 11,672 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Server name on in-game server list

185.187.53.17:28015 checked 11d ago

Release date
Next release
In five minutes (11:35 UTC)
Source
Live server queries
Server address
185.187.53.17:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#14,536

top 67%

Last wipe

26d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #14,536 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Server name on in-game server list

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct18 Oct24 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

6 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 9

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 2 OctMon 21 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:43 UTC26d ago 0 – running 0
Mon 21 Sep, 19:15 UTC37d ago 1 halved by day 9 10.9 days 1
Sun 20 Sep, 18:37 UTC38d ago 1 – 1 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Server name on in-game server list

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Server name on in-game server list

What the server publishes and what was recorded

Address185.187.53.17:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 16:43 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average140 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average112 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average18 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average11 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average15 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Server name on in-game server list?

No next wipe can be predicted for Server name on in-game server list, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 26 days 10 hours have passed since this world was made.

What should you expect on wipe day at Server name on in-game server list?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 9.

Server details

What does the record show for the uptime and current status of Server name on in-game server list?

The latest count records Server name on in-game server list as offline, last seen 11 days 15 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.

What location has been recorded for Server name on in-game server list?

No region is given by Server name on in-game server list. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 185.187.53.17:28015 is its address.

On which Rust version does Server name on in-game server list operate?

Rust network protocol 2634 and build 167781 on Windows is the version Server name on in-game server list runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Server name on in-game server list?

At this release Server name on in-game server list is offline, having last been seen 11 days 15 hours ago.

In the rankings of Rust servers, where is Server name on in-game server list placed?

The rank for Server name on in-game server list is #14,536 on seven-day player hours, in the top 67% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Server name on in-game server list?

Included in these Rust Census lists is Server name on in-game server list: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Server name on in-game server list: what do they indicate?

Read by the game's server browser, Server name on in-game server list publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Server name on in-game server list?

The game generates the procedural map on Server name on in-game server list.

How is Server name on in-game server list configured, and what rules does it keep?

No gather rate is given in the name of Server name on in-game server list. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join Server name on in-game server list?

You can open the console in Rust with F1 and enter client.connect 185.187.53.17:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players The server holds 5 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Build 167781 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.