Statistical profileOnline
CZ/SK Virtual-Life PVE
EU 185.180.2.48:28720 checked 10m ago
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1. Main points
Players now
0/ 30
0% full
7-day average
0
peak 2
Rank
#7,128
top 32% · #1996 in EU
Last wipe
13d ago
monthly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 30 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #7,128 of all ranked servers, the top 32%, and #1996 in EU, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on CZ/SK Virtual-Life PVE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 16h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 16h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:12 UTC13d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of CZ/SK Virtual-Life PVE
What the server publishes and what was recorded
| Address | 185.180.2.48:28720 |
|---|---|
| Region | EU |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 15 Oct 2026, 23:18 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Server pro pohodové hráče. Mapa od KEIROX 'Apokalypse'. + pár užitečních pluginů včetně RaidBasek s extra lootem! - PVE - Více info ve hře!!!
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 0 / 50 |
| BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 1 / 200 |
| Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 1 / 100 |
| Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 0 / 100 |
| BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 2 / 200 |
| PIGLAND V7 NOWIPE/PVE/KIT Хрюшки | EU · groups of 8+ · 2 on average | 1 / 20 |
11. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on CZ/SK Virtual-Life PVE?
A monthly force wipe is the sole occasion on which CZ/SK Virtual-Life PVE wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 13 days 2 hours. The tags list a wipe schedule of one month.
On CZ/SK Virtual-Life PVE, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.
Server details
What does the record show for the uptime and current status of CZ/SK Virtual-Life PVE?
At the latest check, CZ/SK Virtual-Life PVE was online. By its own reported uptime, it restarted about 19 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 11 October 2026.
What does the performance record of CZ/SK Virtual-Life PVE show?
Average server fps over the last 48 hours was 23, with a low of 19. The world carried up to 70,653 entities, including buildings, deployables and all else. The peak memory use recorded was 3,745 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is CZ/SK Virtual-Life PVE based?
In Europe CZ/SK Virtual-Life PVE lists itself, with its EU tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 185.180.2.48:28720 is its address.
Which Rust version is CZ/SK Virtual-Life PVE running?
Rust network protocol 2635 and build 168909 on Linux is the version CZ/SK Virtual-Life PVE runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for CZ/SK Virtual-Life PVE?
The present count is 0 players on CZ/SK Virtual-Life PVE, out of 30 slots. This release records a seven-day average of 0 players and a peak of 2. An average of 0 players was recorded at 12:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is CZ/SK Virtual-Life PVE placed?
For seven-day player hours CZ/SK Virtual-Life PVE is ranked #7,128 and #1,996 in Europe, placing it in the top 32% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover CZ/SK Virtual-Life PVE?
The Rust Census lists that CZ/SK Virtual-Life PVE fits are: EU Rust servers: the regional count, Modded Rust servers, counted, Rust build servers: listed and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
The tags on CZ/SK Virtual-Life PVE: what do they indicate?
These are the tags CZ/SK Virtual-Life PVE publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): Slots: 30; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^k (Build server): Practise building and design your bases here; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): Europe is the region under which the browser lists it. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on CZ/SK Virtual-Life PVE?
The procedural map on CZ/SK Virtual-Life PVE is generated by the game, measures 5,800 and carries seed 1411611456. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.
What settings and rules have been listed for CZ/SK Virtual-Life PVE?
The name of CZ/SK Virtual-Life PVE carries no gather rate. The default applies: groups are capped at 8 players. build & creative is the game mode recorded, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join CZ/SK Virtual-Life PVE?
Enter client.connect 185.180.2.48:28720 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,^m,^k,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp30 | Max players Slots: 30. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^k | Build server Practise building and design your bases here. |
|---|---|
^p | PvE PvE: players do not fight each other, and the world is the danger. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
