Statistical profileOffline
Test
EU 185.180.2.31:28076 checked 2h ago
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1. Main points
Players now
0/ 30
0% full
7-day average
0
peak 2
Rank
#8,832
top 40% · #2150 in EU
Last wipe
2d ago
monthly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 30 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #8,832 of all ranked servers, the top 40%, and #2150 in EU, on player hours over the last seven days.
- Its current map went up 2d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Test
What the server publishes and what was recorded
| Address | 185.180.2.31:28076 |
|---|---|
| Region | EU |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 27 Oct 2026, 15:48 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 457 / 500 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 213 on average | 258 / 275 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 164 on average | 140 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 160 on average | 170 / 400 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 125 on average | 98 / 125 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 120 on average | 161 / 300 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Test: what is it?
An estimate from the force wipe gives the next wipe of Test. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 2 days 1 hours. The tags list a wipe schedule of one month.
Server record
Is Test up, and how well has it held up?
Test is offline at the time of this release; it was last seen 2 hours ago. By its own reported uptime, it restarted about 10 hours ago. The figures for the last full day, 1 in all, show it up 96% of the time, 23 of 24 hours. First recorded by Rust Census on 27 October 2026.
What does the performance record of Test show?
Average server fps over the last 48 hours was 20, with a low of 20. Buildings, deployables and everything else in the world took the entity count to 51,743. The peak memory use recorded was 1,833 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Test run from?
Its EU tag is how Test lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 185.180.2.31:28076 is its address.
Which Rust version is Test running?
This release lists Test on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Test carry?
At this release Test is offline, having last been seen 2 hours ago. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 18:00 UTC: 1 players.
How does Test compare with other servers in the rankings?
On player hours over the last seven days Test stands at #8,832, #2,150 in Europe, in the top 40% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Test?
These Rust Census lists include Test: EU Rust servers: the regional count and Community servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Which meanings do the tags on Test carry?
These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on Test?
The procedural map on Test is generated by the game, measures 3,000 and carries seed 187292. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Test configured, and what rules does it keep?
The name of Test carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join Test?
Enter client.connect 185.180.2.31:28076 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp30 | Max players The server holds 30 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.