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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,580 players on 11,733 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[AE] Facepunch 1

185.179.203.165:28015 checked 13m ago

official monthly wipes vanilla
Release date
Next release
In five minutes (00:00 UTC)
Source
Live server queries
Server address
185.179.203.165:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

13/ 350

4% full

7-day average

16

peak 36

Rank

#740

top 3%

Last wipe

28d ago

monthly schedule

Next wipe

6d 18h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 13 players on it, 4% of its 350 slots.
  • Over the last seven days it averaged 16 players, with a peak of 36.
  • It ranks #740 of all ranked servers, the top 3%, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [AE] Facepunch 1

Players now and over time, UTC

AveragePeak
01020304001:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020001:0010:0020:0004:0013:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

Wipe-day peak

38

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 18hThu 5 Nov, 19:00 UTCForce wipe FW
34d 18hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 27 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW28d ago 38 – running 13

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [AE] Facepunch 1

4500 · seed 1996265322

Map of [AE] Facepunch 1

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1996265322
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [AE] Facepunch 1

What the server publishes and what was recorded

Address185.179.203.165:28015
Region–
Max players350
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:43 UTC
Hostnameae1.playrust.com
First seen13 Sep 2026

9. Operator

Hostnameplayrust.com

Table 5: Other servers of this operator

The busiest servers publishing a playrust.com hostname

ServerStatusPlayers
[EU] Facepunch 1Online109 / 400
[EU] Facepunch Premium 1Online87 / 350
[US] Facepunch Softcore 2Online78 / 300
[US East] Facepunch Premium 1Online70 / 400
[US] Facepunch Softcore 1Online68 / 300
[EU East] Facepunch 4Online51 / 350
[EU] Facepunch Softcore 1Online31 / 400
[EU East] Facepunch 7Online30 / 300

125 servers publish a playrust.com hostname; the busiest are listed.

10. About this server

In its own words: the description the server publishes, unedited.

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average124 / 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average91 / 200
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 124 on average145 / 200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 123 on average55 / 100
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 119 on average45 / 300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 108 on average92 / 200

12. Quick answers

From the figures on this page.

Wipe schedule

When does [AE] Facepunch 1 wipe, and how often?

A monthly force wipe is the sole occasion on which [AE] Facepunch 1 wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 28 days 6 hours. A monthly wipe schedule is published in its tags.

What should you expect on wipe day at [AE] Facepunch 1?

The average busiest point of its recent wipes drew 38 players. On the latest wipe, 27 hours passed before the crowd peaked.

Server record

How reliable is [AE] Facepunch 1, and is it online now?

At the latest check, [AE] Facepunch 1 was online. By its own reported uptime, it restarted about 17 hours ago. A total of 143 of 168 hours were up over 7 full days, which is 85% of the time. It was first seen by Rust Census on 13 September 2026.

What does the performance record of [AE] Facepunch 1 show?

Over the last 48 hours, server fps averaged 112; the lowest reading was 87. Buildings, deployables and everything else in the world took the entity count to 135,543. The peak memory use recorded was 5,802 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does [AE] Facepunch 1 run from?

No region is published by [AE] Facepunch 1. Rust Census does not look up where the machine stands; it shows where a server says it is. At 185.179.203.165:28015 it is addressed.

What version of Rust has been recorded on [AE] Facepunch 1?

This release lists [AE] Facepunch 1 on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on [AE] Facepunch 1?

At counting time [AE] Facepunch 1 recorded 13 players across 350 slots. This release records a seven-day average of 16 players and a peak of 36. Over the past 48 hours the highest average fell at 18:00 UTC: 33 players.

How does [AE] Facepunch 1 compare with other servers in the rankings?

The rank for [AE] Facepunch 1 is #740 on seven-day player hours, in the top 3% of ranked servers.

Tags, lists

Where does [AE] Facepunch 1 appear among the Rust Census lists and filters?

These Rust Census lists include [AE] Facepunch 1: Rust tutorial servers, Official Rust servers: live and Vanilla Rust servers. Under these filters it comes up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Which operator runs [AE] Facepunch 1?

The same operator most likely runs [AE] Facepunch 1 and 124 other servers we track, as all publish a playrust.com hostname.

Which meanings do the tags on [AE] Facepunch 1 carry?

Read by the game's server browser, [AE] Facepunch 1 publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, in the standard Rust format; mp350 (Max players): 350 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The tag is custom: it was set by the owner or by a plugin. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for [AE] Facepunch 1?

[AE] Facepunch 1 runs a procedural map of size 4,500 with seed 1996265322, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On [AE] Facepunch 1, what rules and settings are in force?

The name of [AE] Facepunch 1 carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The in-game Official tab of Rust lists it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to [AE] Facepunch 1?

Enter client.connect 185.179.203.165:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Census

officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrustGame mode Survival play, in the standard Rust format.
mp350Max players 350 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^tTutorial on Facepunch's tutorial is available here for new players.

Other

sc2Custom tag The tag is custom: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.