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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 101,852 players on 11,859 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[AE] Facepunch 2

185.179.203.164:28015 checked 7m ago

official monthly wipes vanilla
Release date
Next release
In five minutes (20:00 UTC)
Source
Live server queries
Server address
185.179.203.164:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

17/ 350

5% full

7-day average

9

peak 26

Rank

#997

top 4%

Last wipe

28d ago

monthly schedule

Next wipe

6d 22h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 17 players on it, 5% of its 350 slots.
  • Over the last seven days it averaged 9 players, with a peak of 26.
  • It ranks #997 of all ranked servers, the top 4%, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [AE] Facepunch 2

Players now and over time, UTC

AveragePeak
01020304021:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020021:0006:0015:0000:0009:0018:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

Wipe-day peak

28

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 22hThu 5 Nov, 19:00 UTCForce wipe FW
34d 22hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 28, 27 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW28d ago 28 – running 4

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [AE] Facepunch 2

4500 · seed 1120603257

Map of [AE] Facepunch 2

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1120603257
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [AE] Facepunch 2

What the server publishes and what was recorded

Address185.179.203.164:28015
Region–
Max players350
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:42 UTC
Hostnameae2.playrust.com
First seen13 Sep 2026

9. Operator

Hostnameplayrust.com

Table 5: Other servers of this operator

The busiest servers publishing a playrust.com hostname

ServerStatusPlayers
[EU] Facepunch 1Online173 / 400
[EU] Facepunch Premium 1Online139 / 350
[EU East] Facepunch 4Online136 / 350
[EU] Facepunch Softcore 1Online100 / 400
[EU East] Facepunch 5Online75 / 350
[EU] Facepunch Softcore 3Online73 / 400
[EU] Facepunch Softcore 2Online72 / 400
[US East] Facepunch Premium 1Online50 / 400

125 servers publish a playrust.com hostname; the busiest are listed.

10. About this server

In its own words: the description the server publishes, unedited.

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average373 / 425
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average240 / 300
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 126 on average96 / 200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 124 on average116 / 150
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 119 on average153 / 300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 109 on average79 / 200

12. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on [AE] Facepunch 2?

A monthly force wipe is the sole occasion on which [AE] Facepunch 2 wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 28 days 2 hours. A monthly wipe schedule is published in its tags.

How is wipe day run on [AE] Facepunch 2?

Recent wipes drew an average peak of 28 players. The peak of the latest wipe's crowd came 27 hours after it began.

About the server

Is [AE] Facepunch 2 up, and how well has it held up?

At the latest check, [AE] Facepunch 2 was online. By its own reported uptime, it restarted about 13 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.

What does the performance record of [AE] Facepunch 2 show?

The figures for the last 48 hours give an average of 122 server fps and a minimum of 75. The world carried up to 141,163 entities, including buildings, deployables and all else. Up to 5,315 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is [AE] Facepunch 2 based?

A region is not published by [AE] Facepunch 2. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 185.179.203.164:28015 is its address.

On which Rust version does [AE] Facepunch 2 operate?

The version in use on [AE] Facepunch 2 is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for [AE] Facepunch 2?

At counting time [AE] Facepunch 2 recorded 17 players across 350 slots. Averaged over seven days: 9 players, with a peak of 26. An average of 17 players was recorded at 18:00 UTC, the busiest hour of the last 48.

What position does [AE] Facepunch 2 hold in the server rankings?

The rank for [AE] Facepunch 2 is #997 on seven-day player hours, in the top 4% of ranked servers.

Tag details

On Rust Census, which lists and filters carry [AE] Facepunch 2?

These Rust Census lists include [AE] Facepunch 2: Rust tutorial servers, Official Rust servers: live and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

By whom is [AE] Facepunch 2 run?

[AE] Facepunch 2 and 124 other servers we track publish a playrust.com hostname, so one operator most likely runs them.

Which meanings do the tags on [AE] Facepunch 2 carry?

Read by the game's server browser, [AE] Facepunch 2 publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard survival as Rust runs it; mp350 (Max players): The server holds 350 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; sc2 (Custom tag): The tag is custom: it was set by the owner or by a plugin. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for [AE] Facepunch 2?

The procedural map on [AE] Facepunch 2 is generated by the game, measures 4,500 and carries seed 1120603257. The same size and seed produce the same map; RustMaps shows it from this page.

How is [AE] Facepunch 2 configured, and what rules does it keep?

The name of [AE] Facepunch 2 carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Rust's in-game Official tab includes it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join [AE] Facepunch 2?

Enter client.connect 185.179.203.164:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Census

officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp350Max players The server holds 350 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^tTutorial on This server offers Facepunch's tutorial to new players.

Other

sc2Custom tag The tag is custom: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.